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yuzu/src/video_core
2020-12-28 16:33:48 -08:00
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buffer_cache video_core: Make use of ordered container contains() where applicable 2020-12-07 16:30:39 -05:00
command_classes video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
engines Merge pull request #5157 from lioncash/array-dirty 2020-12-15 00:35:47 -08:00
host_shaders
macro video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
renderer_opengl Merge pull request #5162 from lioncash/copy-shader 2020-12-10 00:11:11 -08:00
renderer_vulkan vk_shader_decompiler: Silence warning when compiling without asserts 2020-12-24 21:01:09 -03:00
shader Merge pull request #5164 from lioncash/contains 2020-12-07 21:55:51 -03:00
texture_cache video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
textures video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
cdma_pusher.cpp video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
cdma_pusher.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
CMakeLists.txt video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 2020-12-28 16:33:48 -08:00
compatible_formats.cpp
compatible_formats.h
dirty_flags.cpp video_core: Adjust NUM macro to avoid Clang warning 2020-12-06 18:24:16 -05:00
dirty_flags.h
dma_pusher.cpp video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
dma_pusher.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
fence_manager.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
framebuffer_config.h video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 2020-12-28 16:33:48 -08:00
gpu.cpp video_core: gpu: Implement synchronous mode using threaded GPU. 2020-12-28 16:33:48 -08:00
gpu.h video_core: gpu: Implement synchronous mode using threaded GPU. 2020-12-28 16:33:48 -08:00
gpu_thread.cpp video_core: gpu: Implement synchronous mode using threaded GPU. 2020-12-28 16:33:48 -08:00
gpu_thread.h video_core: gpu: Implement synchronous mode using threaded GPU. 2020-12-28 16:33:48 -08:00
guest_driver.cpp
guest_driver.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
memory_manager.cpp
memory_manager.h video_core: Resolve more variable shadowing scenarios 2020-12-04 16:19:09 -05:00
morton.cpp
morton.h
query_cache.h video_core: Resolve more variable shadowing scenarios pt.3 2020-12-05 16:02:23 -05:00
rasterizer_accelerated.cpp
rasterizer_accelerated.h
rasterizer_interface.h rasterizer_interface: Make use of [[nodiscard]] where applicable 2020-11-17 07:19:13 -05:00
renderer_base.cpp
renderer_base.h render_base: Make use of [[nodiscard]] where applicable 2020-11-17 07:19:12 -05:00
sampler_cache.cpp
sampler_cache.h
shader_cache.h
shader_notify.cpp
shader_notify.h
surface.cpp video_core: Remove unnecessary enum class casting in logging messages 2020-12-07 00:41:50 -05:00
surface.h
video_core.cpp video_core: gpu: Refactor out synchronous/asynchronous GPU implementations. 2020-12-28 16:33:48 -08:00
video_core.h