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buffer_cache
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video_core: Make use of ordered container contains() where applicable
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2020-12-07 16:30:39 -05:00 |
command_classes
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video_core: Remove unnecessary enum class casting in logging messages
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2020-12-07 00:41:50 -05:00 |
engines
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Merge pull request #5157 from lioncash/array-dirty
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2020-12-15 00:35:47 -08:00 |
host_shaders
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macro
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video_core: Remove unnecessary enum class casting in logging messages
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2020-12-07 00:41:50 -05:00 |
renderer_opengl
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Merge pull request #5162 from lioncash/copy-shader
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2020-12-10 00:11:11 -08:00 |
renderer_vulkan
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vk_shader_decompiler: Silence warning when compiling without asserts
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2020-12-24 21:01:09 -03:00 |
shader
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Merge pull request #5164 from lioncash/contains
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2020-12-07 21:55:51 -03:00 |
texture_cache
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video_core: Remove unnecessary enum class casting in logging messages
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2020-12-07 00:41:50 -05:00 |
textures
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video_core: Remove unnecessary enum class casting in logging messages
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2020-12-07 00:41:50 -05:00 |
cdma_pusher.cpp
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
cdma_pusher.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
CMakeLists.txt
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video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
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2020-12-28 16:33:48 -08:00 |
compatible_formats.cpp
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compatible_formats.h
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dirty_flags.cpp
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video_core: Adjust NUM macro to avoid Clang warning
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2020-12-06 18:24:16 -05:00 |
dirty_flags.h
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dma_pusher.cpp
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
dma_pusher.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
fence_manager.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
framebuffer_config.h
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video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
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2020-12-28 16:33:48 -08:00 |
gpu.cpp
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video_core: gpu: Implement synchronous mode using threaded GPU.
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2020-12-28 16:33:48 -08:00 |
gpu.h
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video_core: gpu: Implement synchronous mode using threaded GPU.
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2020-12-28 16:33:48 -08:00 |
gpu_thread.cpp
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video_core: gpu: Implement synchronous mode using threaded GPU.
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2020-12-28 16:33:48 -08:00 |
gpu_thread.h
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video_core: gpu: Implement synchronous mode using threaded GPU.
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2020-12-28 16:33:48 -08:00 |
guest_driver.cpp
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guest_driver.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
memory_manager.cpp
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memory_manager.h
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video_core: Resolve more variable shadowing scenarios
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2020-12-04 16:19:09 -05:00 |
morton.cpp
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morton.h
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query_cache.h
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video_core: Resolve more variable shadowing scenarios pt.3
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2020-12-05 16:02:23 -05:00 |
rasterizer_accelerated.cpp
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rasterizer_accelerated.h
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rasterizer_interface.h
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rasterizer_interface: Make use of [[nodiscard]] where applicable
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2020-11-17 07:19:13 -05:00 |
renderer_base.cpp
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renderer_base.h
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render_base: Make use of [[nodiscard]] where applicable
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2020-11-17 07:19:12 -05:00 |
sampler_cache.cpp
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sampler_cache.h
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shader_cache.h
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shader_notify.cpp
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shader_notify.h
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surface.cpp
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video_core: Remove unnecessary enum class casting in logging messages
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2020-12-07 00:41:50 -05:00 |
surface.h
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video_core.cpp
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video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
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2020-12-28 16:33:48 -08:00 |
video_core.h
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