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yuzu/src/video_core/host_shaders
ameerj a5bff8e9b3 astc_decoder: Combine FastReplicate functions to work around new NV driver bug
The new Nvidia drivers have a bug where the FastReplicateTo6 function produces a lookup into the REPLICATE_TO_8 table rather than the REPLICATE_TO_6 table.

This seems to be an optimization gone wrong. Combining the logic of the FastReplicate functions seems to address the bug.
2022-01-16 16:13:20 -05:00
..
astc_decoder.comp astc_decoder: Combine FastReplicate functions to work around new NV driver bug 2022-01-16 16:13:20 -05:00
block_linear_unswizzle_2d.comp
block_linear_unswizzle_3d.comp
CMakeLists.txt TextureCache: Simplify blitting of D24S8 formats and fix bugs. 2021-11-22 00:00:01 +01:00
convert_abgr8_to_d24s8.frag Texture Cache: Correct conversion shaders. 2021-11-22 00:21:42 +01:00
convert_d24s8_to_abgr8.frag Texture Cache: Correct conversion shaders. 2021-11-22 00:21:42 +01:00
convert_depth_to_float.frag host_shaders: Add shaders to convert between depth and color images 2020-12-30 01:48:44 -03:00
convert_float_to_depth.frag host_shaders: Add shaders to convert between depth and color images 2020-12-30 01:48:44 -03:00
fidelityfx_fsr.comp Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan 2021-11-16 22:11:32 +01:00
full_screen_triangle.vert host_shaders: Add shader to render a full screen triangle 2020-12-30 01:44:09 -03:00
fxaa.frag host_shaders: Misc copyright/style changes 2021-11-16 22:11:33 +01:00
fxaa.vert host_shaders: Misc copyright/style changes 2021-11-16 22:11:33 +01:00
opengl_copy_bc4.comp host_shaders: Add compute shader to copy BC4 as RG32UI to RGBA8 2020-12-30 01:47:08 -03:00
opengl_present.frag
opengl_present.vert
opengl_present_scaleforce.frag Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan 2021-11-16 22:11:32 +01:00
pitch_unswizzle.comp host_shaders: Add pitch linear upload compute shader 2020-12-30 01:41:42 -03:00
present_bicubic.frag host_shaders: Misc copyright/style changes 2021-11-16 22:11:33 +01:00
present_gaussian.frag HostShader: fix Gaussian filter. 2021-11-16 22:11:33 +01:00
source_shader.h.in host_shaders: Modify shader cmake integration to allow for larger shaders 2021-03-13 12:16:03 -05:00
StringShaderHeader.cmake host_shaders: Modify shader cmake integration to allow for larger shaders 2021-03-13 12:16:03 -05:00
vulkan_blit_color_float.frag host_shaders: Add texture color blit fragment shader 2020-12-30 02:00:48 -03:00
vulkan_blit_depth_stencil.frag host_shaders: Add helper to blit depth stencil fragment shader 2020-12-30 02:02:07 -03:00
vulkan_fidelityfx_fsr_easu_fp16.comp Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan 2021-11-16 22:11:32 +01:00
vulkan_fidelityfx_fsr_easu_fp32.comp Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan 2021-11-16 22:11:32 +01:00
vulkan_fidelityfx_fsr_rcas_fp16.comp Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan 2021-11-16 22:11:32 +01:00
vulkan_fidelityfx_fsr_rcas_fp32.comp Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan 2021-11-16 22:11:32 +01:00
vulkan_present.frag host_shaders: Add shaders to present to the swapchain 2020-12-30 01:59:12 -03:00
vulkan_present.vert host_shaders: Add shaders to present to the swapchain 2020-12-30 01:59:12 -03:00
vulkan_present_scaleforce_fp16.frag Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan 2021-11-16 22:11:32 +01:00
vulkan_present_scaleforce_fp32.frag Presentation: Only use FP16 in scaling shaders on supported devices in Vulkan 2021-11-16 22:11:32 +01:00
vulkan_quad_indexed.comp host_shaders: Add Vulkan assembler compute shaders 2020-12-30 02:03:50 -03:00
vulkan_uint8.comp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00