sunshine
  • Joined on 2024-01-28
sunshine commented on issue NG-SD-Plugins/PowerTools#144 2024-04-24 09:17:21 +01:00
Frequency Limits set by Powertools doesn't persist if game is having launcher

Yeah, you're right about steam client interferes with power limits. Disabling vanilla profile solves the problem. I've checked several times - it happens even if only fps limiting is enabled in…

sunshine commented on issue NG-SD-Plugins/PowerTools#144 2024-04-23 09:19:17 +01:00
Frequency Limits set by Powertools doesn't persist if game is having launcher

Yes, profile detecting is correct. Clicking on reapply settings button working, but this behaivor is unexpected - every time user must to check, whether his profile works or not. If there is any…

sunshine commented on issue NG-SD-Plugins/PowerTools#144 2024-04-22 11:21:51 +01:00
Frequency Limits set by Powertools doesn't persist if game is having launcher

I have same behavior with modded stardew valley. On startup, it's open SMAPI console first, after that opens the game itself. If performance overlay active, I can see that frenq of cpu changing to…

sunshine commented on issue NG-SD-Plugins/PowerTools#138 2024-01-28 10:00:32 +00:00
CPU minimum not sticking after reboot

I have same behaviour. When i set min cpu limit below 1400mhz, it set 1400 in config file. I'm not very knowledgeable in Rust, but it looks like range at backend/src/settings/steam_deck/oc_limits.r…