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Ryujinx/Ryujinx.Graphics.Shader/Translation
gdkchan 36c6e67df2
Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG with RZ (#1901)
* Implement shader CC mode for ISCADD, X mode for ISETP and fix STS/STG with RZ

* Fix STG too and bump shader cache version

* Fix wrong name

* Fix Carry being inverted on comparison
2021-01-13 08:52:13 +11:00
..
Optimizations Simplify logic for bindless texture handling (#1667) 2020-11-09 19:35:04 -03:00
AttributeConsts.cs
ControlFlowGraph.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
Dominance.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
EmitterContext.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
EmitterContextInsts.cs Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG with RZ (#1901) 2021-01-13 08:52:13 +11:00
FeatureFlags.cs
GlobalMemory.cs
RegisterUsage.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
Rewriter.cs Simplify logic for bindless texture handling (#1667) 2020-11-09 19:35:04 -03:00
ShaderConfig.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
ShaderHeader.cs
Ssa.cs
TranslationCounts.cs Use explicit buffer and texture bindings on shaders (#1666) 2020-11-08 12:10:00 +01:00
TranslationFlags.cs
Translator.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00
TranslatorContext.cs Salieri: shader cache (#1701) 2020-11-13 00:15:34 +01:00