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Ryujinx/Ryujinx.Graphics.Shader/Translation/Optimizations
gdkchan 934a78005e
Simplify logic for bindless texture handling (#1667)
* Simplify logic for bindless texture handling

* Nits
2020-11-09 19:35:04 -03:00
..
BindlessElimination.cs Simplify logic for bindless texture handling (#1667) 2020-11-09 19:35:04 -03:00
BindlessToIndexed.cs Update bindless to indexed conversion code pattern match (#938) 2020-02-14 11:29:58 +01:00
BranchElimination.cs Initial work 2020-01-09 02:13:00 +01:00
ConstantFolding.cs Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
GlobalToStorage.cs Refactor shader GPU state and memory access (#1203) 2020-05-06 11:02:28 +10:00
HalfConversion.cs Initial work 2020-01-09 02:13:00 +01:00
Optimizer.cs Implement CAL and RET shader instructions (#1618) 2020-10-25 17:00:44 -03:00
Simplification.cs Initial work 2020-01-09 02:13:00 +01:00