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36 commits

Author SHA1 Message Date
Pablo Curiel
c392a9f126 Custom devoptab wrappers (part 2).
This commit implements a devoptab wrapper for Hash FS sections within gamecard images, using code from hfs.c/h.

Other changes include:

* poc: disable buffering on FILE objects via setvbuf().
* gamecard: fix crash in gamecardInitializeHashFileSystemContext() while calculating the size for the root Hash FS partition.
2023-12-21 00:39:56 +01:00
Pablo Curiel
d402776032 Custom devoptab wrappers (part 1).
This commit implements a devoptab wrapper for Partition FS sections within NCAs, using code from pfs.c/h.

Other changes include:

* codebase: use NX_IGNORE_ARG macro where needed.

* hfs: slight tweaks to some of the static functions.

* pfs: slight tweaks to some of the static functions.
* pfs: use pfsIsValidContext() where needed.

* utils: update utilsInitializeResources() to use __system_argc and __system_argv variables from libnx.

* todo: update text file.
2023-12-20 20:32:48 +01:00
Johnson
af275a558e
Standardize complete gamecard image (#150)
Makes it possible to retrieve the raw gamecard UID in one go, without having to manually parse the gamecard specific data block.
2023-12-05 19:21:45 +01:00
Pablo Curiel
b723eb1758 gamecard: add commented out ns call.
`nsEnsureGameCardAccess()` has supposedly helped another user to fix the gamecard launch error after exiting their application, but it's not working under nxdumptool. I have yet to find out why.
2023-11-26 22:13:49 +01:00
Pablo Curiel
e1df86fb27 Fix building with latest libnx + QoL changes.
libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation.

Other changes include:

* cnmt: add cnmtVerifyContentHash().

* defines: add SHA256_HASH_STR_SIZE.

* fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums.
* fs_ext: update FsCardId* structs.

* gamecard: change all package_id definitions from u64 -> u8[0x8].
* gamecard: fix misleading struct member names in GameCardHeader.
* gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet().

* gamecard_tab: fix Package ID printing.
* gamecard_tab: add Card ID Set printing.

* host: add executable flag to Python scripts.

* keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled.

* pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase.
* pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly.

* poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention.
* poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default.
* poc: simplified output path generation for extracted NCA FS section dumps.
* poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA).
* poc: implement NCA checksum validation while generating NSP dumps.

* romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL.

* usb: use USB_BOS_SIZE only once.

* workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
2023-11-03 02:22:47 +01:00
Pablo Curiel
32bb5fd46e nxdt_utils: add more helpers.
Implement utilsParseHexString() and utilsAppletLoopDelay().

Other changes include:

* defines: add THIRTY_FPS_DELAY define.
* defines: remove unused CERT_PATH define.

* gamecard: restore original reserved_2 field in GameCardInfo struct. The last 16 bytes weren't being properly due to an issue within libnx's AES-CBC implementation.
* gamecard: rename GAMECARD_ACCESS_WAIT_TIME -> GAMECARD_ACCESS_DELAY.

* host: improve ABI documentation (thanks @v1993).

* keys: remove keysConvertHexDigitToBinary().
* keys: change keysParseHexKey() function signature + update it to use utilsParseHexString() instead.

* nso: change "NRO" to "NSO" in some misleading log error messages (thanks @liamadvance).

* nxdt_rw_poc: replace svcSleepThread() calls with utilsAppletLoopDelay().

* nxdt_utils: rename utilsGenerateHexStringFromData() -> utilsGenerateHexString().
* nxdt_utils: add static utilsConvertHexDigitToBinary() function, used by utilsParseHexString().
* nxdt_utils: update utilsAppendFormattedStringToBuffer() to avoid logging an error string if resources haven't been initialized.
* nxdt_utils: use a single call to sprintf() with a variable precision argument in utilsGenerateFormattedSizeString().
* nxdt_utils: call utilsAppletLoopDelay() in the while loop from utilsPrintConsoleError().
* nxdt_utils: remove unused utilsCloseFileDescriptor() function.

* tik: log input rights ID at the start of tikRetrieveTicketByRightsId().
2023-10-23 00:44:40 +02:00
Pablo Curiel
8f75b6b923 *FormattedStringToBuffer: relax input validation
Affects both utilsAppendFormattedStringToBuffer() and logWriteFormattedStringToBuffer(). Fixes logging issues within both the exception handler and memory debugging code.

Other changes include:

* bfttf: rename BfttfFontType_Total -> BfttfFontType_Count.
* config: rename "append_authoringtool_data" -> "generate_authoringtool_data".
* fs_ext: update FsGameCardCertificate struct
* gamecard: fix gamecardReadLotusAsicFirmwareBlob() not returning false if FS .data segment memory couldn't be retrieved; update GameCardInfo struct to reflect a recently discovered area that's not zeroed out.
* mem: expand MemoryProgramSegmentType enum; define extra macros for PID buffer size and memory page type checks; force empty memory page attribute and R/X permission checks while looking for the last FS .text segment; make memory page filtering code more readable.
* npdm: rename KernelCapability enums; rename entry_value -> bitmask in all KernelCapability descriptor structs.
* tik: force byte-for-byte memory lookup while dumping volatile tickets.
* libs: update libusbhsfs to latest commit.
* codebase: add missing comments to some enums; add missing "None" and "Count" elements to some enums. "Count" entries from enums with bitmasks will only reflect the number of available bitmask values. Enums with hex values remain unchanged.
* PoC builds: use EXIT_SUCCESS and EXIT_FAILURE as return values.
* nxdt_rw_poc: move "end" jump label within main() to avoid a crash if utilsInitializeResources() fails; reflect changes in config.c.
2023-07-17 01:03:05 +02:00
Pablo Curiel
51b17f35fe Use BITL macro from libnx. 2023-07-10 18:06:34 +02:00
Pablo Curiel
fb58d20fe3 I'm a terrible person and an even worse developer.
And I don't need anyone to tell me so, thank you very much.

* PoC: remove gc_dumper and nsp_dumper PoC; create nxdt_rw_poc with all gc_dumper and nsp_dumper capabilities + standalone ticket dumping + raw NCA dumping; use ftruncate() to set output file sizes whenever possible. PoC code is a mess, as always. Expect the features from the rest of the PoCs to be implemented into nxdt_rw_poc soon.

* workflow: temporarily disable borealis build generation; comment out manual installation of up-to-date packages from Leseratte's mirrors because the latest devkitA64 Docker image has them all.

* borealis: update to fix building issues with latest devkitA64.

* bfttf: error out on invalid NCA signatures.

* config: save configuration to the current working directory; parse and validate new "gamecard/write_raw_hfs_partition" flag.

* defines: remove CONFIG_PATH macro; rename CONFIG_FILE_NAME.

* gamecard: rename fs_ctx -> hfs_ctx everywhere; use HFS function calls to retrieve partition names.

* hfs: move GameCardHashFileSystemPartitionType enum from gamecard.h and rename it to HashFileSystemPartitionType; add hfsIsValidContext(); add hfsGetPartitionNameString().

* nca/npdm: update comments to reflect latest HOS version.

* nxdt_bfsar: always generate absolute SD card paths with the device name; error out on an invalid NCA signature.

* nxdt_includes: include dirent.h; refactor Version struct to make it a union of all known *Version structs.

* nxdt_log: don't write session separator if the logfile is empty.

* nxdt_utils: log appletIsGamePlayRecordingSupported() errors; add utilsDeleteDirectoryRecursively().

* rsa: provide clearer function descriptions in header file.

* services: handle usb:ds initialization.

* tik: update tikConvertPersonalizedTicketToCommonTicket() to allow NULL input pointers as raw certificate chain arguments (much needed for standalone ticket dumping).

* title: add titleGetApplicationIdByMetaKey().

* usb: refactor interface (de)initialization code; slightly improve ABI usage (console-side only); redefine ABI version field in StartSession command blocks; upgrade ABI to v1.1.

* FatFs: rename DIR -> FDIR to avoid conflicts with definitions from stdlib's dirent.h.

* gamecard_tab: display package ID from the inserted gamecard; fix displayed version numbers from bundled system updates below 3.0.0.

* todo: add notes about creating devoptab devices for HFS/PFS/RomFS file tree dumping.
2023-05-24 21:05:34 +02:00
Pablo Curiel
9a4b8b573d Update copyright year 2023-04-08 13:42:22 +02:00
Pablo Curiel
5cc83491c1 Use verbosity-level-based log macros everywhere.
Also, Result codes are now just printed using %X.
2022-07-12 18:34:49 +02:00
Pablo Curiel
a1645e0c78 gamecard: remove attempt to fix HOS errors. 2022-07-07 13:21:27 +02:00
Pablo Curiel
942a407247 Codebase cleanup.
Remove legacy code and trailing whitespace from all files.
2022-07-05 03:04:28 +02:00
Pablo Curiel
8b0ed76011 Fix bugs + improve bktr interface.
* Check for sparse layers in nsp_dumper and xml_generator PoCs before attempting to initialize content-type-specific contexts.

* system_title_dumper now builds.

* gamecardCloseStorageArea() no longer returns prematurely on application exit.

* Fix section size for sparse sections in ncaInitializeFsSectionContext().

* Fix ncaFsSectionValidateHashDataBoundaries().

* Implement bktrInitializeIndirectStorage() and bktrInitializeAesCtrExStorage().
2022-06-29 14:41:58 +02:00
Pablo Curiel
2c4ddac4c6 nca: skip hash layer crypto operations if needed.
ncaInitializeContext(), _ncaReadFsSection() and ncaGenerateHashDataPatch() were all updated to reflect this change.

SHA3-256 support is still missing.
2022-06-25 08:03:27 +02:00
Pablo Curiel
37b63aee60 More NCA parsing changes. 2022-06-24 02:22:01 +02:00
Pablo Curiel
b51dd1674c gamecard: remove references to boot partition. 2022-03-18 20:23:11 +01:00
Pablo Curiel
2fa61dc228 Update copyright year. 2022-03-17 13:58:40 +01:00
Pablo Curiel
278cb5c72a Some changes.
* nxdt_includes: renamed VersionType1 to Version and tweaked it to add the application_version struct, renamed VersionType2 to SdkAddOnVersion.

* gc_dumper: use utilsGeneratePath() to truncate generated filenames to safe filesystem limits. Thanks to n0tw0rk for reporting the issue and testing the changes!

* nxdt_host.py: fixed a string formatting issue that made it impossible to unpack data from the SendFileProperties command block under certain circumstances.

* gamecard: modified GameCardKeySource to add a value field, added GameCardFlags_HasCa10Certificate flag.

* utils: utilsGeneratePath() no longer adds a dot on its own if it's not part of the provided extension string.
2022-03-17 13:37:24 +01:00
Pablo Curiel
8c312ca636 Add SD card + Card ID Set support to gamecard PoC. 2022-02-04 03:04:43 +01:00
Pablo Curiel
8168a5ac84 gamecard: cache LAFW blob during interface initialization.
Other changes include:

* Codestyle fixes.
* Remove references to GameCardKeyArea in the usb_gc_dumper PoC.
* Remove option to append key area to output XCI dumps in usb_gc_dumper PoC.
2022-02-03 04:39:54 +01:00
Johnson
e79b03afeb
Add support for dumping full GameCardSecurityInformation (#105)
* Add support for dumping full GameCardSecurityInformation

* Add support for dumping LAFW

* Clear out ASIC session hash data

Co-authored-by: Pablo Curiel <pabloacurielz@gmail.com>
2022-02-03 02:22:57 +01:00
Pablo Curiel
4929330e32 gamecard: support ID set dumping. 2022-02-03 02:13:20 +01:00
Pablo Curiel
5a0543ef68 RootView: implement wrappers for public task functions.
Other changes include:

* GameCardTab: moved const strings to gamecard.c for easier maintenance.
* Codebase: reworked tab classes to make them use the wrappers provided by RootView instead of passing task object pointers.
2021-08-11 03:17:57 -04:00
Pablo Curiel
4d1b3660c3 Cherry-pick improvements from the rewrite-yoga branch. 2021-06-23 14:27:06 -04:00
Pablo Curiel
d7081bbc1c Fix borked LAFW version checks. 2021-06-14 00:55:22 -04:00
Pablo Curiel
49d7ec8ab8 GameCardTab: add ListItem elements. 2021-06-13 15:32:37 -04:00
Pablo Curiel
ac647310ad UI: added ErrorFrame and GameCardTab classes. 2021-06-13 02:18:14 -04:00
Pablo Curiel
e48aa2e937 Implemented background tasks for Borealis.
* core: implemented SCOPED_TRY_LOCK macro. Specific functions are now using it instead of SCOPED_LOCK to avoid potentially locking the Borealis UI.

* UI: implemented background tasks for Borealis, which call functions that now use SCOPED_TRY_LOCK.
2021-06-09 00:48:17 -04:00
Pablo Curiel
986b19868f title: retrieve display version string from patches while generating output filenames. 2021-06-05 17:06:29 -04:00
Pablo Curiel
04abb342bb Small code refactor (part 3).
* Both gamecard header and decrypted CardInfo area are now retrieved upon gamecard insertion. LAFW version is checked against the CardInfo LAFW version right afterwards.

* Expanded GameCardStatus enum to add NoGameCardPatchEnabled and LotusAsicFirmwareUpdateRequired values.

* Updated utilsReplaceIllegalCharacters() to perform replacements on a per-codepoint basis, which means that invalid multibyte UTF-8 codepoints can now be replaced with a single ASCII underscore.

* Updated utilsGeneratePath() to truncate path elements that exceed 255 UTF-8 codepoints (safe limit for FAT and NTFS filesystems).

* Heavily simplified core logic in title functions by using newly defined TitleStorage elements (which hold the NCM database/storage handles, a TitleInfo array and a title counter) instead of the old, global index-based methods.

* Simplified background gamecard title thread logic by always returning duplicated TitleInfo data to the user.

* Update title API to account for the previously mentioned changes, including functions to free duplicated title data.

* Fallback gamecard filename string now also holds the gamecard package ID whenever possible.

* Implemented HDCP patching for Control NCAs.
2021-05-31 21:12:15 -04:00
Pablo Curiel
21d1b001ee LAFW shenanigans.
* Added custom key sources to derive CardInfo keys at runtime using SPL.

* Implemented CardInfo area decryption.

* Implemented LAFW blob lookup in FS .data segment to retrieve the current LAFW version.

P.S.: still need to move around code to perform the LAFW version check at the places we need. But the current code is good enough for a test.
2021-05-22 04:45:40 -04:00
Pablo Curiel
f82d7a3db4 Small code refactor (part 2).
* Rewrote mutex handling throughout the code to use a small, macro-based scoped lock implementation.

* Removed extern variables from common.h - launch path management is now completely handled in utils.c.

* Updated NpdmSystemCallId_Count to reflect changes introduced in 12.0.0.

* Added NcaMainSignatureKeyGeneration enum.

* NCA main signature moduli are now retrieved from FS .rodata at runtime.

* Simplified lock management in usb.c by using a single global mutex with scoped locks instead of three different r/w locks.

* Updated FatFs to R0.14b.

* Enabled 64-bit LBA support in FatFs to potentially support custom eMMC replacements / resized USER partitions in the future.

* Updated LZ4 to v1.9.3.

* Fixed typos.

* USB gamecard dumper PoC now only dumps the Initial Data area.

* Updated to-do list.
2021-05-18 08:32:43 -04:00
Pablo Curiel
460bee888b Match changes to the XCI page in Switchbrew. 2021-04-05 20:40:57 -04:00
Pablo Curiel
11da814fb2 Fix building issues with Borealis. 2021-03-26 00:35:14 -04:00
Pablo Curiel
c6c5667bf0 Change project layout + upgrade license to GPLv3. 2021-03-25 15:26:58 -04:00
Renamed from source/gamecard.c (Browse further)