Updated FAQ (markdown)
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FAQ.md
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FAQ.md
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@ -51,7 +51,7 @@ I don't really know.
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My theory, which is backed by exactly zero research and experiments, is that since SMT increases performance of a single core by less than 100% (usually it's closer to 30-50%), that 150% performance gets split between two threads, effectively reducing each thread's performance to 75% when both threads are under heavy load.
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My theory, which is backed by exactly zero research and experiments, is that since SMT increases performance of a single core by less than 100% (usually it's closer to 30-50%), that 150% performance gets split between two threads, effectively reducing each thread's performance to 75% when both threads are under heavy load.
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It would then follow that disabling one of those threads would restore the remaining thread to 100% performance.
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It would then follow that disabling one of those threads would restore the remaining thread to 100% performance.
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# How does the charge limit work?
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## How does the charge limit work?
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Badly. It roughly mimics the default behaviour of charging up to 100%, then doing power passthrough until 90%. The upper and lower limits are obviously different, but that 10% window is maintained. The PowerTools has an important limitation over the Steam Deck firmware version, though: it only works while the screen is on.
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Badly. It roughly mimics the default behaviour of charging up to 100%, then doing power passthrough until 90%. The upper and lower limits are obviously different, but that 10% window is maintained. The PowerTools has an important limitation over the Steam Deck firmware version, though: it only works while the screen is on.
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# TLA (Three Letter Acronyms)
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# TLA (Three Letter Acronyms)
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