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48 lines
No EOL
1.2 KiB
C++
48 lines
No EOL
1.2 KiB
C++
#include "ldr_launch_queue.hpp"
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#include <switch.h>
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namespace LaunchQueue {
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static LaunchItem g_launch_queue[LAUNCH_QUEUE_SIZE];
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Result add(LaunchItem *item) {
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if(item->arg_size > LAUNCH_QUEUE_ARG_SIZE_MAX) {
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return 0x209;
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}
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int idx = get_free_index(item->tid);
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if(idx == LAUNCH_QUEUE_FULL)
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return 0x409;
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g_launch_queue[idx] = *item;
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return 0x0;
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}
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int get_index(u64 tid) {
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for(unsigned int i = 0; i < LAUNCH_QUEUE_SIZE; i++) {
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if(g_launch_queue[i].tid == tid) {
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return i;
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}
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}
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return LAUNCH_QUEUE_FULL;
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}
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int get_free_index(u64 tid) {
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for(unsigned int i = 0; i < LAUNCH_QUEUE_SIZE; i++) {
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if(g_launch_queue[i].tid == tid || g_launch_queue[i].tid == 0x0) {
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return i;
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}
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}
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return LAUNCH_QUEUE_FULL;
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}
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bool contains(u64 tid) {
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return get_index(tid) != LAUNCH_QUEUE_FULL;
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}
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void clear() {
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for (unsigned int i = 0; i < LAUNCH_QUEUE_SIZE; i++) {
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g_launch_queue[i].tid = 0;
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}
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}
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} |