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nxdumptool/include/core/nxdt_utils.h

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/*
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* nxdt_utils.h
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*
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* Copyright (c) 2020-2023, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
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*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#ifndef __NXDT_UTILS_H__
#define __NXDT_UTILS_H__
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/* Included here for convenience. */
#include "nxdt_includes.h"
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#ifdef __cplusplus
extern "C" {
#endif
/* Scoped lock macro. */
#define SCOPED_LOCK(mtx) for(UtilsScopedLock ANONYMOUS_VARIABLE(scoped_lock) CLEANUP(utilsUnlockScope) = utilsLockScope(mtx); ANONYMOUS_VARIABLE(scoped_lock).cond; ANONYMOUS_VARIABLE(scoped_lock).cond = 0)
/* Scoped try lock macro. */
#define SCOPED_TRY_LOCK(mtx) for(UtilsScopedLock ANONYMOUS_VARIABLE(scoped_lock) CLEANUP(utilsUnlockScope) = utilsTryLockScope(mtx); ANONYMOUS_VARIABLE(scoped_lock).cond; ANONYMOUS_VARIABLE(scoped_lock).cond = 0)
/// Used by scoped locks.
typedef struct {
Mutex *mtx;
bool lock;
int cond;
} UtilsScopedLock;
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/// Used to determine which CFW is the application running under.
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typedef enum {
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UtilsCustomFirmwareType_Unknown = 0,
UtilsCustomFirmwareType_Atmosphere = 1,
UtilsCustomFirmwareType_SXOS = 2,
*FormattedStringToBuffer: relax input validation Affects both utilsAppendFormattedStringToBuffer() and logWriteFormattedStringToBuffer(). Fixes logging issues within both the exception handler and memory debugging code. Other changes include: * bfttf: rename BfttfFontType_Total -> BfttfFontType_Count. * config: rename "append_authoringtool_data" -> "generate_authoringtool_data". * fs_ext: update FsGameCardCertificate struct * gamecard: fix gamecardReadLotusAsicFirmwareBlob() not returning false if FS .data segment memory couldn't be retrieved; update GameCardInfo struct to reflect a recently discovered area that's not zeroed out. * mem: expand MemoryProgramSegmentType enum; define extra macros for PID buffer size and memory page type checks; force empty memory page attribute and R/X permission checks while looking for the last FS .text segment; make memory page filtering code more readable. * npdm: rename KernelCapability enums; rename entry_value -> bitmask in all KernelCapability descriptor structs. * tik: force byte-for-byte memory lookup while dumping volatile tickets. * libs: update libusbhsfs to latest commit. * codebase: add missing comments to some enums; add missing "None" and "Count" elements to some enums. "Count" entries from enums with bitmasks will only reflect the number of available bitmask values. Enums with hex values remain unchanged. * PoC builds: use EXIT_SUCCESS and EXIT_FAILURE as return values. * nxdt_rw_poc: move "end" jump label within main() to avoid a crash if utilsInitializeResources() fails; reflect changes in config.c.
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UtilsCustomFirmwareType_ReiNX = 3,
UtilsCustomFirmwareType_Count = 4 ///< Total values supported by this enum.
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} UtilsCustomFirmwareType;
/// Used to handle parsed data from a GitHub release JSON.
/// All strings are dynamically allocated.
typedef struct {
struct json_object *obj; ///< JSON object. Must be freed using json_object_put().
const char *version; ///< Pointer to the version string, referenced by obj.
const char *commit_hash; ///< Pointer to the commit hash string, referenced by obj.
struct tm date; ///< Release date.
const char *changelog; ///< Pointer to the changelog string, referenced by obj.
const char *download_url; ///< Pointer to the download URL string, referenced by obj.
} UtilsGitHubReleaseJsonData;
/// Resource initialization.
/// Called at program startup.
bool utilsInitializeResources(const int program_argc, const char **program_argv);
/// Resource deinitialization.
/// Called at program exit.
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void utilsCloseResources(void);
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/// Returns a pointer to the application launch path.
const char *utilsGetLaunchPath(void);
/// Returns the nxlink socket descriptor, or -1 if an nxlink connection couldn't be established.
int utilsGetNxLinkFileDescriptor(void);
/// Returns a pointer to the FsFileSystem object for the SD card.
FsFileSystem *utilsGetSdCardFileSystemObject(void);
/// Commits SD card filesystem changes.
/// Must be used after closing a file handle from the SD card.
bool utilsCommitSdCardFileSystemChanges(void);
/// Returns a UtilsCustomFirmwareType value.
u8 utilsGetCustomFirmwareType(void);
Runtime key derivation with hardcoded key sources * aes: add aes128EcbCrypt() as a one-shot function to perform AES-128-ECB crypto. The rest of the codebase now calls this function whenever suitable. * fs_ext: add const keyword to IPC input structs wherever suitable. * key_sources: add hardcoded master key vectors (prod, dev); master KEK sources (Erista, Mariko); master key source; ticket common key source; SMC key type sources; SMC seal key masks; AES key generation source; NCA header KEK source; NCA header key source and NCA KAEK sources. Also fixed the hardcoded gamecard CardInfo key source for dev units (it was previously generated using retail keydata, my bad). * keys: remove keysGetNcaMainSignatureModulus(); remove keysDecryptNcaKeyAreaEntry(); repurpose keyset struct to only hold keys that can actually be used for the current hardware type; remove KeysGameCardKeyset; remove keysIsXXModulusYYMandatory() helpers; remove keysRetrieveKeysFromProgramMemory(); remove keysDeriveSealedNcaKeyAreaEncryptionKeys(); add keysDeriveMasterKeys() and keysDerivePerGenerationKeys(); rename keysDeriveGameCardKeys() -> keysDeriveGcCardInfoKey(); add small reimplementations of GenerateAesKek, LoadAesKey and GenerateAesKey; add keysLoadAesKeyFromAesKek() and keysGenerateAesKeyFromAesKek() wrappers. Furthermore, master key derivation is now carried out manually using hardcoded key sources and the last known master key, which is loaded from the Lockpick_RCM keys file -- if the last known master key is unavailable, the key derivation algorithm will then fallback to TSEC root key / Mariko KEK based key derivation, depending on the hardware type. * nca: add hardcoded NCA man signature moduli (prod, dev); merge ncaDecryptKeyArea() and ncaEncryptKeyArea() into ncaKeyAreaCrypt(). * nxdt_utils: add utilsIsMarikoUnit(); remove _utilsAppletModeCheck(); rename utilsAppletModeCheck() -> utilsIsAppletMode(). * services: remove spl:mig dependency (yay). * smc: add SmcKeyType enum; add SmcSealKey enum; add SmcGenerateAesKekOption struct; add smcPrepareGenerateAesKekOption().
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/// Returns true if the application is running under a Mariko unit.
bool utilsIsMarikoUnit(void);
/// Returns true if the application is running under a development unit.
bool utilsIsDevelopmentUnit(void);
/// Returns true if the application is running under applet mode.
Runtime key derivation with hardcoded key sources * aes: add aes128EcbCrypt() as a one-shot function to perform AES-128-ECB crypto. The rest of the codebase now calls this function whenever suitable. * fs_ext: add const keyword to IPC input structs wherever suitable. * key_sources: add hardcoded master key vectors (prod, dev); master KEK sources (Erista, Mariko); master key source; ticket common key source; SMC key type sources; SMC seal key masks; AES key generation source; NCA header KEK source; NCA header key source and NCA KAEK sources. Also fixed the hardcoded gamecard CardInfo key source for dev units (it was previously generated using retail keydata, my bad). * keys: remove keysGetNcaMainSignatureModulus(); remove keysDecryptNcaKeyAreaEntry(); repurpose keyset struct to only hold keys that can actually be used for the current hardware type; remove KeysGameCardKeyset; remove keysIsXXModulusYYMandatory() helpers; remove keysRetrieveKeysFromProgramMemory(); remove keysDeriveSealedNcaKeyAreaEncryptionKeys(); add keysDeriveMasterKeys() and keysDerivePerGenerationKeys(); rename keysDeriveGameCardKeys() -> keysDeriveGcCardInfoKey(); add small reimplementations of GenerateAesKek, LoadAesKey and GenerateAesKey; add keysLoadAesKeyFromAesKek() and keysGenerateAesKeyFromAesKek() wrappers. Furthermore, master key derivation is now carried out manually using hardcoded key sources and the last known master key, which is loaded from the Lockpick_RCM keys file -- if the last known master key is unavailable, the key derivation algorithm will then fallback to TSEC root key / Mariko KEK based key derivation, depending on the hardware type. * nca: add hardcoded NCA man signature moduli (prod, dev); merge ncaDecryptKeyArea() and ncaEncryptKeyArea() into ncaKeyAreaCrypt(). * nxdt_utils: add utilsIsMarikoUnit(); remove _utilsAppletModeCheck(); rename utilsAppletModeCheck() -> utilsIsAppletMode(). * services: remove spl:mig dependency (yay). * smc: add SmcKeyType enum; add SmcSealKey enum; add SmcGenerateAesKekOption struct; add smcPrepareGenerateAesKekOption().
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bool utilsIsAppletMode(void);
/// Returns a pointer to the FsStorage object for the eMMC BIS System partition.
FsStorage *utilsGetEmmcBisSystemPartitionStorage(void);
/// Blocks HOME button presses, disables screen dimming and auto sleep and overclocks system CPU/MEM.
/// Must be called before starting long-running processes.
/// If state is set to false, regular system behavior is restored.
void utilsSetLongRunningProcessState(bool state);
/// Thread management functions.
bool utilsCreateThread(Thread *out_thread, ThreadFunc func, void *arg, int cpu_id);
void utilsJoinThread(Thread *thread);
/// Formats a string and appends it to the provided buffer.
/// If the buffer isn't big enough to hold both its current contents and the new formatted string, it will be resized.
__attribute__((format(printf, 3, 4))) bool utilsAppendFormattedStringToBuffer(char **dst, size_t *dst_size, const char *fmt, ...);
/// Replaces illegal FAT characters in the provided UTF-8 string with underscores.
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/// If 'ascii_only' is set to true, all codepoints outside the [0x20,0x7F) range will also be replaced with underscores.
/// Replacements are performed on a per-codepoint basis, which means the string length can be reduced by this function.
void utilsReplaceIllegalCharacters(char *str, bool ascii_only);
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/// Trims whitespace characters from the provided string.
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void utilsTrimString(char *str);
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/// Generates a hex string representation of the binary data stored in 'src' and stores it in 'dst'.
/// If 'uppercase' is true, uppercase characters will be used to generate the hex string. Otherwise, lowercase characters will be used.
void utilsGenerateHexStringFromData(char *dst, size_t dst_size, const void *src, size_t src_size, bool uppercase);
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/// Formats the provided 'size' value to a human-readable size string and stores it in 'dst'.
void utilsGenerateFormattedSizeString(double size, char *dst, size_t dst_size);
/// Saves the total size and free space available from the filesystem pointed to by the input path (e.g. "sdmc:/") to 'out_total' and 'out_free', respectively.
/// Either 'out_total' or 'out_free' can be NULL, but at least one of them must be a valid pointer.
/// Returns false if there's an error.
bool utilsGetFileSystemStatsByPath(const char *path, u64 *out_total, u64 *out_free);
/// Creates output directories in the specified device.
/// If 'device' is NULL, output directories will be created on the SD card.
void utilsCreateOutputDirectories(const char *device);
/// Returns true if a file exists.
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bool utilsCheckIfFileExists(const char *path);
/// Deletes a ConcatenationFile located at the input path.
void utilsRemoveConcatenationFile(const char *path);
/// Creates a ConcatenationFile at the input path.
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bool utilsCreateConcatenationFile(const char *path);
/// Creates a full directory tree using the provided path.
/// If 'create_last_element' is true, the last element from the provided path will be created as well.
void utilsCreateDirectoryTree(const char *path, bool create_last_element);
I'm a terrible person and an even worse developer. And I don't need anyone to tell me so, thank you very much. * PoC: remove gc_dumper and nsp_dumper PoC; create nxdt_rw_poc with all gc_dumper and nsp_dumper capabilities + standalone ticket dumping + raw NCA dumping; use ftruncate() to set output file sizes whenever possible. PoC code is a mess, as always. Expect the features from the rest of the PoCs to be implemented into nxdt_rw_poc soon. * workflow: temporarily disable borealis build generation; comment out manual installation of up-to-date packages from Leseratte's mirrors because the latest devkitA64 Docker image has them all. * borealis: update to fix building issues with latest devkitA64. * bfttf: error out on invalid NCA signatures. * config: save configuration to the current working directory; parse and validate new "gamecard/write_raw_hfs_partition" flag. * defines: remove CONFIG_PATH macro; rename CONFIG_FILE_NAME. * gamecard: rename fs_ctx -> hfs_ctx everywhere; use HFS function calls to retrieve partition names. * hfs: move GameCardHashFileSystemPartitionType enum from gamecard.h and rename it to HashFileSystemPartitionType; add hfsIsValidContext(); add hfsGetPartitionNameString(). * nca/npdm: update comments to reflect latest HOS version. * nxdt_bfsar: always generate absolute SD card paths with the device name; error out on an invalid NCA signature. * nxdt_includes: include dirent.h; refactor Version struct to make it a union of all known *Version structs. * nxdt_log: don't write session separator if the logfile is empty. * nxdt_utils: log appletIsGamePlayRecordingSupported() errors; add utilsDeleteDirectoryRecursively(). * rsa: provide clearer function descriptions in header file. * services: handle usb:ds initialization. * tik: update tikConvertPersonalizedTicketToCommonTicket() to allow NULL input pointers as raw certificate chain arguments (much needed for standalone ticket dumping). * title: add titleGetApplicationIdByMetaKey(). * usb: refactor interface (de)initialization code; slightly improve ABI usage (console-side only); redefine ABI version field in StartSession command blocks; upgrade ABI to v1.1. * FatFs: rename DIR -> FDIR to avoid conflicts with definitions from stdlib's dirent.h. * gamecard_tab: display package ID from the inserted gamecard; fix displayed version numbers from bundled system updates below 3.0.0. * todo: add notes about creating devoptab devices for HFS/PFS/RomFS file tree dumping.
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/// Recursively deletes the directory located at the provided path and all of its contents.
/// The provided path must be absolute and it must include the virtual device name it belongs to (e.g. "sdmc:/path/to/dir").
bool utilsDeleteDirectoryRecursively(const char *path);
/// Returns a pointer to a dynamically allocated string that holds the full path formed by the provided arguments. Both path prefix and file extension are optional.
/// If any elements from the generated path exceed safe filesystem limits, each exceeding element will be truncated. Truncations, if needed, are performed on a per-codepoint basis (UTF-8).
/// If an extension is provided, it will always be preserved, regardless of any possible truncations being carried out.
/// A path separator is automatically placed between the provided prefix and the filename if the prefix doesn't end with one.
/// A dot *isn't* automatically placed between the filename and the provided extension -- if required, it must be provided as part of the extension string.
/// Furthermore, if the full length for the generated path is >= FS_MAX_PATH, NULL will be returned.
char *utilsGeneratePath(const char *prefix, const char *filename, const char *extension);
/// Prints an error message using the standard console output and waits for the user to press a button.
void utilsPrintConsoleError(const char *msg);
/// Returns the current application updated state.
bool utilsGetApplicationUpdatedState(void);
/// Sets the application updated state to true, which makes utilsCloseResources() replace the application NRO.
void utilsSetApplicationUpdatedState(void);
/// Parses the provided GitHub release JSON data buffer.
/// The data from the output buffer must be freed using utilsFreeGitHubReleaseJsonData().
bool utilsParseGitHubReleaseJsonData(const char *json_buf, size_t json_buf_size, UtilsGitHubReleaseJsonData *out);
/// Parses the provided version string and compares it to the application version. Returns true if the application can be updated.
/// If both versions are equal, the provided commit hash is compared to our commit hash - if they're different, true will be returned.
bool utilsIsApplicationUpdatable(const char *version, const char *commit_hash);
/// Frees previously allocated data from a UtilsGitHubReleaseJsonData element.
NX_INLINE void utilsFreeGitHubReleaseJsonData(UtilsGitHubReleaseJsonData *data)
{
if (!data) return;
if (data->obj) json_object_put(data->obj);
memset(data, 0, sizeof(UtilsGitHubReleaseJsonData));
}
/// Simple wrapper to sleep the current thread for a specific number of full seconds.
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NX_INLINE void utilsSleep(u64 seconds)
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{
if (seconds) svcSleepThread(seconds * (u64)1000000000);
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}
/// Wrappers used in scoped locks.
NX_INLINE UtilsScopedLock utilsLockScope(Mutex *mtx)
{
UtilsScopedLock scoped_lock = { mtx, !mutexIsLockedByCurrentThread(mtx), 1 };
if (scoped_lock.lock) mutexLock(scoped_lock.mtx);
return scoped_lock;
}
NX_INLINE UtilsScopedLock utilsTryLockScope(Mutex *mtx)
{
UtilsScopedLock scoped_lock = { mtx, !mutexIsLockedByCurrentThread(mtx), 1 };
if (scoped_lock.lock) scoped_lock.cond = (int)mutexTryLock(scoped_lock.mtx);
return scoped_lock;
}
NX_INLINE void utilsUnlockScope(UtilsScopedLock *scoped_lock)
{
if (scoped_lock->lock) mutexUnlock(scoped_lock->mtx);
}
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#ifdef __cplusplus
}
#endif
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#endif /* __NXDT_UTILS_H__ */