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nxdumptool/source/util.h

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#pragma once
#ifndef __UTIL_H__
#define __UTIL_H__
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#include <switch.h>
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#include "nca.h"
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#define APP_BASE_PATH "sdmc:/switch/"
#define NXDUMPTOOL_BASE_PATH APP_BASE_PATH "nxdumptool/"
#define XCI_DUMP_PATH NXDUMPTOOL_BASE_PATH "XCI/"
#define NSP_DUMP_PATH NXDUMPTOOL_BASE_PATH "NSP/"
#define HFS0_DUMP_PATH NXDUMPTOOL_BASE_PATH "HFS0/"
#define EXEFS_DUMP_PATH NXDUMPTOOL_BASE_PATH "ExeFS/"
#define ROMFS_DUMP_PATH NXDUMPTOOL_BASE_PATH "RomFS/"
#define CERT_DUMP_PATH NXDUMPTOOL_BASE_PATH "Certificate/"
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#define BATCH_OVERRIDES_PATH NSP_DUMP_PATH "BatchOverrides/"
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#define TICKET_PATH NXDUMPTOOL_BASE_PATH "Ticket/"
#define KEYS_FILE_PATH APP_BASE_PATH "prod.keys"
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#define CFW_PATH_ATMOSPHERE "sdmc:/atmosphere/contents/"
#define CFW_PATH_SXOS "sdmc:/sxos/titles/"
#define CFW_PATH_REINX "sdmc:/ReiNX/titles/"
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#define KiB (1024.0)
#define MiB (1024.0 * KiB)
#define GiB (1024.0 * MiB)
#define NAME_BUF_LEN 4096
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#define DUMP_BUFFER_SIZE (u64)0x400000 // 4 MiB (4194304 bytes)
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#define GAMECARD_READ_BUFFER_SIZE DUMP_BUFFER_SIZE // 4 MiB (4194304 bytes)
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#define NCA_CTR_BUFFER_SIZE DUMP_BUFFER_SIZE // 4 MiB (4194304 bytes)
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#define NSP_XML_BUFFER_SIZE (u64)0xA00000 // 10 MiB (10485760 bytes)
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#define APPLICATION_PATCH_BITMASK (u64)0x800
#define APPLICATION_ADDON_BITMASK (u64)0xFFFFFFFFFFFF0000
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#define FILENAME_LENGTH 512
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#define FILENAME_MAX_CNT 20000
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#define FILENAME_BUFFER_SIZE (FILENAME_LENGTH * FILENAME_MAX_CNT) // 10000 KiB
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#define NACP_APPNAME_LEN 0x200
#define NACP_AUTHOR_LEN 0x100
#define VERSION_STR_LEN 0x40
#define MEDIA_UNIT_SIZE 0x200
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#define ISTORAGE_PARTITION_CNT 2
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#define GAMECARD_WAIT_TIME 3 // 3 seconds
#define GAMECARD_HEADER_MAGIC (u32)0x48454144 // "HEAD"
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#define GAMECARD_SIZE_1GiB (u64)0x40000000
#define GAMECARD_SIZE_2GiB (u64)0x80000000
#define GAMECARD_SIZE_4GiB (u64)0x100000000
#define GAMECARD_SIZE_8GiB (u64)0x200000000
#define GAMECARD_SIZE_16GiB (u64)0x400000000
#define GAMECARD_SIZE_32GiB (u64)0x800000000
#define GAMECARD_UPDATE_TITLEID (u64)0x0100000000000816
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#define GAMECARD_ECC_BLOCK_SIZE (u64)0x200 // 512 bytes
#define GAMECARD_ECC_DATA_SIZE (u64)0x24 // 36 bytes
#define GAMECARD_TYPE1_PARTITION_CNT 3 // "update" (0), "normal" (1), "secure" (2)
#define GAMECARD_TYPE2_PARTITION_CNT 4 // "update" (0), "logo" (1), "normal" (2), "secure" (3)
#define GAMECARD_TYPE(x) ((x) == GAMECARD_TYPE1_PARTITION_CNT ? "Type 0x01" : ((x) == GAMECARD_TYPE2_PARTITION_CNT ? "Type 0x02" : "Unknown"))
#define GAMECARD_TYPE1_PART_NAMES(x) ((x) == 0 ? "Update" : ((x) == 1 ? "Normal" : ((x) == 2 ? "Secure" : "Unknown")))
#define GAMECARD_TYPE2_PART_NAMES(x) ((x) == 0 ? "Update" : ((x) == 1 ? "Logo" : ((x) == 2 ? "Normal" : ((x) == 3 ? "Secure" : "Unknown"))))
#define GAMECARD_PARTITION_NAME(x, y) ((x) == GAMECARD_TYPE1_PARTITION_CNT ? GAMECARD_TYPE1_PART_NAMES(y) : ((x) == GAMECARD_TYPE2_PARTITION_CNT ? GAMECARD_TYPE2_PART_NAMES(y) : "Unknown"))
#define HFS0_MAGIC (u32)0x48465330 // "HFS0"
#define HFS0_TO_ISTORAGE_IDX(x, y) ((x) == GAMECARD_TYPE1_PARTITION_CNT ? ((y) < (GAMECARD_TYPE1_PARTITION_CNT - 1) ? 0 : 1) : ((y) < (GAMECARD_TYPE2_PARTITION_CNT - 1) ? 0 : 1))
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#define NACP_ICON_SQUARE_DIMENSION 256
#define NACP_ICON_DOWNSCALED 96
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#define bswap_32(a) ((((a) << 24) & 0xff000000) | (((a) << 8) & 0xff0000) | (((a) >> 8) & 0xff00) | (((a) >> 24) & 0xff))
#define round_up(x, y) ((x) + (((y) - ((x) % (y))) % (y))) // Aligns 'x' bytes to a 'y' bytes boundary
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#define ORPHAN_ENTRY_TYPE_PATCH 1
#define ORPHAN_ENTRY_TYPE_ADDON 2
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#define MAX_ELEMENTS(x) ((sizeof((x))) / (sizeof((x)[0]))) // Returns the max number of elements that can be stored in an array
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#define MAX_CHARACTERS(x) (MAX_ELEMENTS((x)) - 1) // Returns the max number of characters that can be stored in char array while also leaving space for a NULL terminator
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#define BIS_MOUNT_NAME "sys:"
#define BIS_CERT_SAVE_NAME BIS_MOUNT_NAME "/save/80000000000000e0"
#define BIS_COMMON_TIK_SAVE_NAME BIS_MOUNT_NAME "/save/80000000000000e1"
#define BIS_PERSONALIZED_TIK_SAVE_NAME BIS_MOUNT_NAME "/save/80000000000000e2"
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#define SMOOTHING_FACTOR (double)0.1
#define CANCEL_BTN_SEC_HOLD 2 // The cancel button must be held for at least CANCEL_BTN_SEC_HOLD seconds to cancel an ongoing operation
typedef struct {
u8 signature[0x100];
u32 magic;
u32 secureAreaStartAddr;
u32 backupAreaStartAddr;
u8 titleKeyIndex;
u8 size;
u8 headerVersion;
u8 flags;
u64 packageId;
u64 validDataEndAddr;
u8 iv[0x10];
u64 rootHfs0HeaderOffset;
u64 rootHfs0HeaderSize;
u8 rootHfs0HeaderHash[SHA256_HASH_SIZE];
u8 initialDataHash[SHA256_HASH_SIZE];
u32 securityMode;
u32 t1KeyIndex;
u32 keyIndex;
u32 normalAreaEndAddr;
u8 encryptedInfoBlock[0x70];
} PACKED gamecard_header_t;
typedef struct {
u64 offset;
u64 size;
u8 *header;
u64 header_size;
u32 file_cnt;
u32 str_table_size;
} PACKED hfs0_partition_info;
typedef enum {
ISTORAGE_PARTITION_NONE = 0,
ISTORAGE_PARTITION_NORMAL,
ISTORAGE_PARTITION_SECURE,
ISTORAGE_PARTITION_INVALID
} openIStoragePartition;
typedef struct {
FsDeviceOperator fsOperatorInstance;
FsEventNotifier fsGameCardEventNotifier;
Event fsGameCardKernelEvent;
FsGameCardHandle fsGameCardHandle;
FsStorage fsGameCardStorage;
openIStoragePartition curIStorageIndex;
volatile bool isInserted;
gamecard_header_t header;
u8 *rootHfs0Header;
u32 hfs0PartitionCnt;
hfs0_partition_info *hfs0Partitions;
u64 size;
char sizeStr[32];
u64 trimmedSize;
char trimmedSizeStr[32];
u64 IStoragePartitionSizes[ISTORAGE_PARTITION_CNT];
u64 updateTitleId;
u32 updateVersion;
char updateVersionStr[64];
} PACKED gamecard_ctx_t;
typedef struct {
u64 titleId;
u32 version;
u32 ncmIndex;
NcmStorageId storageId;
char name[NACP_APPNAME_LEN];
char fixedName[NACP_APPNAME_LEN];
char author[NACP_AUTHOR_LEN];
char versionStr[VERSION_STR_LEN];
u8 *icon;
u64 contentSize;
char contentSizeStr[32];
} PACKED base_app_ctx_t;
typedef struct {
u64 titleId;
u32 version;
u32 ncmIndex;
NcmStorageId storageId;
char versionStr[VERSION_STR_LEN];
u64 contentSize;
char contentSizeStr[32];
} PACKED patch_addon_ctx_t;
typedef struct {
u32 index;
u8 type; // 1 = Patch, 2 = AddOn
char name[NACP_APPNAME_LEN];
char fixedName[NACP_APPNAME_LEN];
char orphanListStr[NACP_APPNAME_LEN * 2];
} PACKED orphan_patch_addon_entry;
typedef struct {
u32 magic;
u32 file_cnt;
u32 str_table_size;
u32 reserved;
} PACKED hfs0_header;
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typedef struct {
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u64 file_offset;
u64 file_size;
u32 filename_offset;
u32 hashed_region_size;
u64 reserved;
u8 hashed_region_sha256[0x20];
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} PACKED hfs0_file_entry;
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typedef struct {
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int line_offset;
u64 totalSize;
char totalSizeStr[32];
u64 curOffset;
char curOffsetStr[32];
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u64 seqDumpCurOffset;
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u8 progress;
u64 start;
u64 now;
u64 remainingTime;
char etaInfo[32];
double lastSpeed;
double averageSpeed;
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u32 cancelBtnState;
u32 cancelBtnStatePrev;
u64 cancelStartTmr;
u64 cancelEndTmr;
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} PACKED progress_ctx_t;
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typedef enum {
ROMFS_TYPE_APP = 0,
ROMFS_TYPE_PATCH,
ROMFS_TYPE_ADDON
} selectedRomFsType;
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typedef enum {
TICKET_TYPE_APP = 0,
TICKET_TYPE_PATCH,
TICKET_TYPE_ADDON
} selectedTicketType;
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typedef struct {
bool isFat32;
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bool setXciArchiveBit;
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bool keepCert;
bool trimDump;
bool calcCrc;
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bool useNoIntroLookup;
bool useBrackets;
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} PACKED xciOptions;
typedef struct {
bool isFat32;
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bool useNoIntroLookup;
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bool removeConsoleData;
bool tiklessDump;
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bool npdmAcidRsaPatch;
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bool dumpDeltaFragments;
bool useBrackets;
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} PACKED nspOptions;
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typedef enum {
BATCH_SOURCE_ALL = 0,
BATCH_SOURCE_SDCARD,
BATCH_SOURCE_EMMC,
BATCH_SOURCE_CNT
} batchModeSourceStorage;
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typedef struct {
bool dumpAppTitles;
bool dumpPatchTitles;
bool dumpAddOnTitles;
bool isFat32;
bool removeConsoleData;
bool tiklessDump;
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bool npdmAcidRsaPatch;
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bool dumpDeltaFragments;
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bool skipDumpedTitles;
bool rememberDumpedTitles;
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bool haltOnErrors;
bool useBrackets;
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batchModeSourceStorage batchModeSrc;
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} PACKED batchOptions;
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typedef struct {
bool removeConsoleData;
} PACKED ticketOptions;
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typedef struct {
bool isFat32;
bool useLayeredFSDir;
} PACKED ncaFsOptions;
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typedef struct {
xciOptions xciDumpCfg;
nspOptions nspDumpCfg;
batchOptions batchDumpCfg;
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ticketOptions tikDumpCfg;
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ncaFsOptions exeFsDumpCfg;
ncaFsOptions romFsDumpCfg;
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} PACKED dumpOptions;
void loadConfig();
void saveConfig();
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void closeGameCardStoragePartition();
Result openGameCardStoragePartition(openIStoragePartition partitionIndex);
Result readGameCardStoragePartition(u64 off, void *buf, size_t len);
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void delay(u8 seconds);
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void convertSize(u64 size, char *out, size_t outSize);
void updateFreeSpace();
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void initExeFsContext();
void freeExeFsContext();
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void initRomFsContext();
void freeRomFsContext();
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void initBktrContext();
void freeBktrContext();
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void freeRomFsBrowserEntries();
void freeHfs0ExeFsEntriesSizes();
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void consoleErrorScreen(const char *fmt, ...);
bool initApplicationResources(int argc, char **argv);
void deinitApplicationResources();
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void formatETAString(u64 curTime, char *out, size_t outSize);
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void addStringToFilenameBuffer(const char *string);
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void generateSdCardEmmcTitleList();
bool loadTitlesFromSdCardAndEmmc(NcmContentMetaType metaType);
void freeTitlesFromSdCardAndEmmc(NcmContentMetaType metaType);
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void removeIllegalCharacters(char *name);
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void strtrim(char *str);
void loadTitleInfo();
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void truncateBrowserEntryName(char *str);
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bool getHfs0FileList(u32 partition);
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bool readFileFromSecureHfs0PartitionByName(const char *filename, u64 offset, void *outBuf, size_t bufSize);
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bool calculateExeFsExtractedDataSize(u64 *out);
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bool calculateRomFsFullExtractedSize(bool usePatch, u64 *out);
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bool calculateRomFsExtractedDirSize(u32 dir_offset, bool usePatch, u64 *out);
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bool retrieveContentInfosFromTitle(NcmStorageId storageId, NcmContentMetaType metaType, u32 titleCount, u32 titleIndex, NcmContentInfo **outContentInfos, u32 *outContentInfoCnt);
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void removeConsoleDataFromTicket(title_rights_ctx *rights_info);
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bool readNcaExeFsSection(u32 titleIndex, bool usePatch);
bool readNcaRomFsSection(u32 titleIndex, selectedRomFsType curRomFsType);
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bool getExeFsFileList();
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bool getRomFsFileList(u32 dir_offset, bool usePatch);
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char *generateGameCardDumpName(bool useBrackets);
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char *generateNSPDumpName(nspDumpType selectedNspDumpType, u32 titleIndex, bool useBrackets);
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void retrieveDescriptionForPatchOrAddOn(u32 titleIndex, bool addOn, bool addAppName, const char *prefix, char *outBuf, size_t outBufSize);
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u32 calculateOrphanPatchOrAddOnCount(bool addOn);
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void generateOrphanPatchOrAddOnList();
bool checkIfBaseApplicationHasPatchOrAddOn(u32 appIndex, bool addOn);
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bool checkIfPatchOrAddOnBelongsToBaseApplication(u32 titleIndex, u32 appIndex, bool addOn);
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u32 retrieveFirstPatchOrAddOnIndexFromBaseApplication(u32 appIndex, bool addOn);
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u32 retrievePreviousPatchOrAddOnIndexFromBaseApplication(u32 startTitleIndex, u32 appIndex, bool addOn);
u32 retrieveNextPatchOrAddOnIndexFromBaseApplication(u32 startTitleIndex, u32 appIndex, bool addOn);
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u32 retrieveLastPatchOrAddOnIndexFromBaseApplication(u32 appIndex, bool addOn);
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void waitForButtonPress();
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void printProgressBar(progress_ctx_t *progressCtx, bool calcData, u64 chunkSize);
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void setProgressBarError(progress_ctx_t *progressCtx);
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bool cancelProcessCheck(progress_ctx_t *progressCtx);
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void convertDataToHexString(const u8 *data, const u32 dataSize, char *outBuf, const u32 outBufSize);
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bool checkIfFileExists(const char *path);
bool yesNoPrompt(const char *message);
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bool checkIfDumpedXciContainsCertificate(const char *xciPath);
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bool checkIfDumpedNspContainsConsoleData(const char *nspPath);
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void removeDirectoryWithVerbose(const char *path, const char *msg);
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void gameCardDumpNSWDBCheck(u32 crc);
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void noIntroDumpCheck(bool isDigital, u32 crc);
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void updateNSWDBXml();
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bool updateApplication();
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#endif