Makes it possible to browse eMMC partitions and dump data from them.
Since we're manually parsing FAT partitions, reading files protected by the FS sysmodule at runtime is possible.
Changes include:
* nxdt_utils: add utilsEscapeCharacters().
* title: add titleGenerateTitleRecordsCsv().
* title: move core logic from titleGetUserApplicationData() into _titleGetUserApplicationData(). titleGetUserApplicationData() now only takes care of duplicating the retrieved data.
* title: update titleGetContentInfosByGameCardContentMetaContext() to make it write the forged NcmContentInfo entry for the Meta NCA at the end of the returned buffer.
* title: fix a bug in titleRefreshGameCardTitleInfo() that prevented a title info's metadata pointer to be updated after retrieving application metadata via ns.
* title: update titleGenerateGameCardApplicationMetadataArray() to add a logfile warning if an application entry doesn't have a valid application metadata pointer.
* title: make _titleGenerateGameCardFileName() a bit easier to read.
Makes it possible to generate TitleInfo and TitleApplicationMetadata elements for gamecards that can't be used with ncm (e.g. Kiosk / Quest gamecards under retail, non-Quest units). This is achieved by:
1. Retrieving a Hash FS context for the gamecard's secure partition.
2. Initializing NCA and CNMT contexts for all of the Meta NCAs within the secure partition.
3. Manually generating NcmContentMetaKey and NcmContentInfo elements per each CNMT context.
4. Creating TitleInfo elements using the generated NcmContentMetaKey and NcmContentInfo elements.
5. Initializing NCA and NACP contexts for the base (or update) Control NCAs within the secure partition.
6. Manually generating a NsApplicationControlData element per each NACP context.
7. Creating TitleApplicationMetadata elements using the generated NsApplicationControlData elements.
Afterwards, gamecard title/content enumeration and all other features that rely on it (e.g. NSP, NCA, NCA FS) work as expected. Please note that this process is only carried out if regular title storage initialization fails.
Other changes include:
* title: reorder code.
* title: add TitleGameCardContentMetaContext struct.
* title: rename titleGetInfoFromStorageByTitleId() -> titleGetTitleInfoEntryFromStorageByTitleId().
* title: add titleInitializeGameCardTitleStorageByHashFileSystem().
* title: rename titleGenerateDummySystemMetadataEntry() -> titleGetSystemMetadataEntry().
* title: rename titleRetrieveUserApplicationMetadataByTitleId() -> titleGenerateUserMetadataEntryFromNs().
* title: move ns logic from titleRetrieveUserApplicationMetadataByTitleId() into a new function: titleGetApplicationControlDataFromNs().
* title: add titleGenerateUserMetadataEntryFromControlNca().
* title: add titleGetApplicationControlDataFromControlNca().
* title: add titleInitializeUserMetadataEntryFromControlData().
* title: add titleGenerateTitleInfoEntriesByHashFileSystemForGameCardTitleStorage().
* title: move TitleInfo generation logic from titleGenerateTitleInfoEntriesForTitleStorage() into a new function: titleGenerateTitleInfoEntry().
* title: add titleInitializeTitleInfoApplicationMetadataFromControlNca().
* title: add titleGetGameCardContentMetaContexts().
* title: add titleFreeGameCardContentMetaContexts().
* title: add titleGetContentInfosByGameCardContentMetaContext().
* title: rename _titleGetInfoFromStorageByTitleId() -> _titleGetTitleInfoEntryFromStorageByTitleId().
* title: rename titleSystemTitleMetadataEntrySortFunction() -> titleSystemMetadataSortFunction().
* title: rename titleUserApplicationMetadataEntrySortFunction() -> titleUserMetadataSortFunction().
* title: rename titleInfoEntrySortFunction() -> titleInfoSortFunction().
* title: add titleGameCardContentMetaContextSortFunction().
* codebase: update to reflect the rest of the changes.
The directory layout is partially based on the C++ namespaces we're currently using.
Other changes include:
* devoptab: move directory into "core".
* fatfs: move directory into "core".
* GameCardTab: move portions of logic from PopulateList() into their own methods.
* GameCardTab: use a macro to generate the properties table.
* GameCardTab: use a macro to add ListItem elements.
* GameCardTab: update AddApplicationMetadataItems() method to also display the number of DLCs available in the inserted gamecard for each application whenever possible.
* Makefile: remove all extra entries from the INCLUDES variable.
* nxdt_includes: move HOS version structs into their own header file.
* tasks: move code for each individual task into its own file(s).
* title: update titleGetGameCardApplicationMetadataEntries() to also count the number of DLCs available in the inserted gamecard for any given base application.
* title: reorder gamecard application metadata entries by name before returning the buffer in titleGetGameCardApplicationMetadataEntries().
These changes include:
* gamecard: add GAMECARD_HEADER2_OFFSET and GAMECARD_HEADER2_CERT_OFFSET macros.
* gamecard: rename GAMECARD_CERTIFICATE_OFFSET macro to GAMECARD_CERT_OFFSET.
* gamecard: add GameCardFlags2 enum.
* gamecard: update GameCardHeader struct to reflect the new Flags2 field.
* gamecard: add GameCardHeader2, GameCardHeader2EncryptedData and GameCardHeader2Certificate structs.
* gamecard: update gamecardReadHeader() to check if the `Has10Certificate` flag is set in the gamecard header. If it is, the function will read and log both Header2 and Header2Certificate areas, and it will also attempt to verify the RSA signature from the Header2 area.
* gamecard: if a Header2 area is detected, an error will always be triggered for the time being. If anyone comes across this error, please get in touch me.
* gamecard, fs_ext: fix signature field comments.
Other changes include:
* gamecard: rename gamecardGetDecryptedCardInfoArea() -> gamecardGetPlaintextCardInfoArea().
* FocusableItem, FocusableTable: add positional arguments for the FocusableItem class constructor.
Other changes include:
* poc: fix switching to a different title entry via L/R/ZL/ZR if the content counts don't match. Fixes issues with MGS Master Collection games.
Takes advantage of the recently implemented devoptab interfaces. Supports individual file dumping and multiple file/dir dumping via highlighting. May possibly need some additional testing. The code could potentially be improved, but I'll look into it at a later time -- I just want to release this now.
Other changes include:
* devoptab: comment out log messages.
* utils: add utilsGetDirectorySize() function.
* romfs: add hash bucket fields to RomFileSystemContext struct.
* romfs: remove current offset fields from RomFileSystemContext struct and all functions that relied on them.
* romfs: add romfsCalculateEntryHash().
* romfs: update romfsInitializeContext() to also load file/directory hash buckets.
* romfs: update romfsGetTotalDataSize() to make up for the removed functions.
* romfs: update romfsGetChild*EntryByName() functions to use hash bucket lookups.
Other changes include:
* devoptab: add missing exit macros to some FS operations across all interfaces.
* poc: update extractedRomFsReadThreadFunc() to make up for the removed RomFS functions.
This commit implements a devoptab wrapper for Hash FS sections within gamecard images, using code from hfs.c/h.
Other changes include:
* poc: disable buffering on FILE objects via setvbuf().
* gamecard: fix crash in gamecardInitializeHashFileSystemContext() while calculating the size for the root Hash FS partition.
This commit implements a devoptab wrapper for Partition FS sections within NCAs, using code from pfs.c/h.
Other changes include:
* codebase: use NX_IGNORE_ARG macro where needed.
* hfs: slight tweaks to some of the static functions.
* pfs: slight tweaks to some of the static functions.
* pfs: use pfsIsValidContext() where needed.
* utils: update utilsInitializeResources() to use __system_argc and __system_argv variables from libnx.
* todo: update text file.
Other changes include:
* poc: add a "reset settings" option to the root menu.
* poc: add a message about using the controller sticks to scroll faster.
* poc: update missing ticket message to be more detailed.
* poc: add "retrieved" flag to MenuElementOption struct, which is reset while going back to a parent menu via menuResetAttributes().
* poc: fix index/count values in title selection screens.
Implements both `StartExtractedFsDump` and `EndExtractedFsDump` commands into both nxdumptool and the Python host script.
Other changes include:
* poc: wake the write thread up if a preprocessing error occurs in all extracted FS dump functions. Fixes previously unhandled hangups.
* poc: verify current NCA hash before sending its last data chunk while dumping a NSP.
* host: update command handler to support CancelFileTransfer commands issued in-between SendFileProperties commands.
* host: update Markdown document.
* usb: use UsbCommandType_Count for the safety check in usbPrepareCommandHeader().
* usb: log both USB command header and command block whenever an error is reported by the host side.
libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation.
Other changes include:
* cnmt: add cnmtVerifyContentHash().
* defines: add SHA256_HASH_STR_SIZE.
* fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums.
* fs_ext: update FsCardId* structs.
* gamecard: change all package_id definitions from u64 -> u8[0x8].
* gamecard: fix misleading struct member names in GameCardHeader.
* gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet().
* gamecard_tab: fix Package ID printing.
* gamecard_tab: add Card ID Set printing.
* host: add executable flag to Python scripts.
* keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled.
* pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase.
* pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly.
* poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention.
* poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default.
* poc: simplified output path generation for extracted NCA FS section dumps.
* poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA).
* poc: implement NCA checksum validation while generating NSP dumps.
* romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL.
* usb: use USB_BOS_SIZE only once.
* workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
Implement utilsParseHexString() and utilsAppletLoopDelay().
Other changes include:
* defines: add THIRTY_FPS_DELAY define.
* defines: remove unused CERT_PATH define.
* gamecard: restore original reserved_2 field in GameCardInfo struct. The last 16 bytes weren't being properly due to an issue within libnx's AES-CBC implementation.
* gamecard: rename GAMECARD_ACCESS_WAIT_TIME -> GAMECARD_ACCESS_DELAY.
* host: improve ABI documentation (thanks @v1993).
* keys: remove keysConvertHexDigitToBinary().
* keys: change keysParseHexKey() function signature + update it to use utilsParseHexString() instead.
* nso: change "NRO" to "NSO" in some misleading log error messages (thanks @liamadvance).
* nxdt_rw_poc: replace svcSleepThread() calls with utilsAppletLoopDelay().
* nxdt_utils: rename utilsGenerateHexStringFromData() -> utilsGenerateHexString().
* nxdt_utils: add static utilsConvertHexDigitToBinary() function, used by utilsParseHexString().
* nxdt_utils: update utilsAppendFormattedStringToBuffer() to avoid logging an error string if resources haven't been initialized.
* nxdt_utils: use a single call to sprintf() with a variable precision argument in utilsGenerateFormattedSizeString().
* nxdt_utils: call utilsAppletLoopDelay() in the while loop from utilsPrintConsoleError().
* nxdt_utils: remove unused utilsCloseFileDescriptor() function.
* tik: log input rights ID at the start of tikRetrieveTicketByRightsId().
* signature: add comments to SignatureType enum entries about the exact signing algorithms and padding schemes used.
* signature: rename signatureGetSigType() -> signatureGetTypeFromSignedBlob().
* signature: rename signatureIsValidSigType() -> signatureIsValidType().
* signature: rename signatureGetSigSize() -> signatureGetSigSizeByType().
* signature: rename signatureGetBlockSize() -> signatureGetBlockSizeByType().
* signature: rename signatureGetSig() -> signatureGetSigFromSignedBlob().
* signature: rename signatureGetPayload() -> signatureGetPayloadFromSignedBlob().
* signature: add signatureGetBlockSizeFromSignedBlob().
* cert: add more comments to the code.
* cert: update code to match signature interface changes.
* cert: add CERT_RSA_PUB_EXP_SIZE macro.
* cert: change public_exponent field in CertPublicKeyBlockRsa* structs from u32 to u8 array.
* cert: add size field to CertificateChain struct.
* cert: rename certGetCommonBlock() -> certGetCommonBlockFromSignedCertBlob.
* cert: rename certGetPublicKeySize() -> certGetPublicKeySizeByType().
* cert: rename certGetPublicKeyBlockSize() -> certGetPublicKeyBlockSizeByType().
* cert: rename certIsValidCertificate() -> certIsValidSignedCertBlob().
* cert: rename certGetSignedCertificateSize() -> certGetSignedCertBlobSize().
* cert: rename certGetSignedCertificateHashAreaSize() -> certGetSignedCertBlobHashAreaSize().
* cert: remove certGetPublicKey(), certGetPublicExponent() and certCalculateRawCertificateChainSize().
* cert: add certGetPublicKeyTypeFromCommonBlock(), certGetPublicKeyTypeFromSignedCertBlob(), certGetPublicKeySizeFromSignedCertBlob(), certGetPublicKeyBlockSizeFromSignedCertBlob(), certGetPublicKeyFromSignedCertBlob(), certGetPublicExponentFromSignedCertBlob(), certIsValidCertificate() (w/diff func sig), certGetCommonBlockFromCertificate(), certGetPublicKeyTypeFromCertificate(), certGetPublicKeySizeFromCertificate(), certGetPublicKeyBlockSizeFromCertificate(), certGetPublicKeyFromCertificate(), certGetPublicExponentFromCertificate() and certGetHashAreaSizeFromCertificate() functions.
* cert: avoid byteswapping the public key type value in multiple places -- it is now only being done in certGetPublicKeyTypeFromCommonBlock().
* cert: call certFreeCertificateChain() in _certRetrieveCertificateChainBySignatureIssuer() before attempting to retrieve the certificate chain.
* cert: other minor changes and corrections.
* tik: update code to match signature interface changes.
* tik: add missing comments to TikPropertyMask enum entries.
* tik: add key_generation, enc_titlekey_str and dec_titlekey_str fields to Ticket struct.
* tik: update tikRetrieveTicketByRightsId() to also take in a key_generation argument, instead of getting it from the rights ID (which could fail if it's using a key generation lower than HOS 3.0.1) or the key_generation field from the common ticket block (which could fail if the ticket has been tampered by certain tools).
* tik: rename tikGetCommonBlock() -> tikGetCommonBlockFromSignedTicketBlob().
* tik: change function signature for tikGetTicketSectionRecordsBlockSize().
* tik: rename tikIsValidTicket() -> tikIsValidSignedTicketBlob().
* tik: rename tikGetSignedTicketSize() -> tikGetSignedTicketBlobSize().
* tik: rename tikGetSignedTicketHashAreaSize() -> tikGetSignedTicketBlobHashAreaSize().
* tik: rename tikGetEncryptedTitleKeyFromTicket() -> tikGetEncryptedTitleKey().
* tik: add tikIsValidTicket() (w/diff func sig), tikGetCommonBlockFromTicket(), tikGetHashAreaSizeFromTicket(), tikFixTamperedCommonTicket(), tikVerifyRsa2048Sha256Signature() and tikDecryptVolatileTicket() functions. Ticket signature verification is only carried out for common tickets in tikFixTamperedCommonTicket().
* tik: change argument order in tikGetTicketEntryOffsetFromTicketList() and tikRetrieveTicketEntryFromTicketBin().
* tik: add TIK_COMMON_CERT_NAME and TIK_DEV_CERT_ISSUER macros.
* tik: use a scoped lock when calling tikRetrieveTicketFromEsSaveDataByRightsId().
* tik: simplify certificate chain retrieval steps in tikConvertPersonalizedTicketToCommonTicket() by always using the XS00000020 certificate.
* tik: wipe license_type and property_mask fields in tikConvertPersonalizedTicketToCommonTicket().
* tik: other minor changes and corrections.
Other changes include:
* keys: fix key generation checks in keysGetNcaKeyAreaKeyEncryptionKey() and keysGetTicketCommonKey().
* rsa: move core logic from rsa2048VerifySha256BasedPssSignature() into a new function: rsa2048VerifySha256BasedSignature().
* rsa: add rsa2048VerifySha256BasedPkcs1v15Signature() function.
system_title_dumper PoC build is no more.
Other changes include:
* smc: add missing assert for SmcGenerateAesKekOption struct.
* title: update titleGenerateFileName() to add support for system titles.
Affects both utilsAppendFormattedStringToBuffer() and logWriteFormattedStringToBuffer(). Fixes logging issues within both the exception handler and memory debugging code.
Other changes include:
* bfttf: rename BfttfFontType_Total -> BfttfFontType_Count.
* config: rename "append_authoringtool_data" -> "generate_authoringtool_data".
* fs_ext: update FsGameCardCertificate struct
* gamecard: fix gamecardReadLotusAsicFirmwareBlob() not returning false if FS .data segment memory couldn't be retrieved; update GameCardInfo struct to reflect a recently discovered area that's not zeroed out.
* mem: expand MemoryProgramSegmentType enum; define extra macros for PID buffer size and memory page type checks; force empty memory page attribute and R/X permission checks while looking for the last FS .text segment; make memory page filtering code more readable.
* npdm: rename KernelCapability enums; rename entry_value -> bitmask in all KernelCapability descriptor structs.
* tik: force byte-for-byte memory lookup while dumping volatile tickets.
* libs: update libusbhsfs to latest commit.
* codebase: add missing comments to some enums; add missing "None" and "Count" elements to some enums. "Count" entries from enums with bitmasks will only reflect the number of available bitmask values. Enums with hex values remain unchanged.
* PoC builds: use EXIT_SUCCESS and EXIT_FAILURE as return values.
* nxdt_rw_poc: move "end" jump label within main() to avoid a crash if utilsInitializeResources() fails; reflect changes in config.c.
Now using loops instead of recursion. Fixes a nasty stack exhaustion issue while dumping Them's Fightin' Herds raw RomFS section (Compressed+Sparse base with Compressed patch).
Other changes include:
* nca: add title_id and title_type fields to NcaContext; redefine title_version field in NcaContext; redefine ncaInitializeContext() function signature (now requiring NcmContentMetaKey and NcmContentInfo objects); modify ncaInitializeFsSectionContext() to make it skip extra boundary checks on FS sections with a bogus sparse storage.
* config: rename "nsp/write_section_image" flag to "nsp/write_raw_section".
* nxdt_utils: modify utilsGeneratePath() to make it also check if the first character from the filename is a slash.
* pfs: modify pfsGetEntryIndexByName() to only log an error if the entry name being looked up isn't "main.npdm".
Other changes include:
* nca: add content_size_str field to NcaContext struct.
* nxdt_utils: modify utilsGenerateFormattedSizeString() to avoid displaying decimal places if dealing with plain bytes.
And I don't need anyone to tell me so, thank you very much.
* PoC: remove gc_dumper and nsp_dumper PoC; create nxdt_rw_poc with all gc_dumper and nsp_dumper capabilities + standalone ticket dumping + raw NCA dumping; use ftruncate() to set output file sizes whenever possible. PoC code is a mess, as always. Expect the features from the rest of the PoCs to be implemented into nxdt_rw_poc soon.
* workflow: temporarily disable borealis build generation; comment out manual installation of up-to-date packages from Leseratte's mirrors because the latest devkitA64 Docker image has them all.
* borealis: update to fix building issues with latest devkitA64.
* bfttf: error out on invalid NCA signatures.
* config: save configuration to the current working directory; parse and validate new "gamecard/write_raw_hfs_partition" flag.
* defines: remove CONFIG_PATH macro; rename CONFIG_FILE_NAME.
* gamecard: rename fs_ctx -> hfs_ctx everywhere; use HFS function calls to retrieve partition names.
* hfs: move GameCardHashFileSystemPartitionType enum from gamecard.h and rename it to HashFileSystemPartitionType; add hfsIsValidContext(); add hfsGetPartitionNameString().
* nca/npdm: update comments to reflect latest HOS version.
* nxdt_bfsar: always generate absolute SD card paths with the device name; error out on an invalid NCA signature.
* nxdt_includes: include dirent.h; refactor Version struct to make it a union of all known *Version structs.
* nxdt_log: don't write session separator if the logfile is empty.
* nxdt_utils: log appletIsGamePlayRecordingSupported() errors; add utilsDeleteDirectoryRecursively().
* rsa: provide clearer function descriptions in header file.
* services: handle usb:ds initialization.
* tik: update tikConvertPersonalizedTicketToCommonTicket() to allow NULL input pointers as raw certificate chain arguments (much needed for standalone ticket dumping).
* title: add titleGetApplicationIdByMetaKey().
* usb: refactor interface (de)initialization code; slightly improve ABI usage (console-side only); redefine ABI version field in StartSession command blocks; upgrade ABI to v1.1.
* FatFs: rename DIR -> FDIR to avoid conflicts with definitions from stdlib's dirent.h.
* gamecard_tab: display package ID from the inserted gamecard; fix displayed version numbers from bundled system updates below 3.0.0.
* todo: add notes about creating devoptab devices for HFS/PFS/RomFS file tree dumping.
* Update libusbhsfs to 8c2e517. Furthermore, the UMS handler has been rewritten to use the new callback-based system from libusbhsfs.
* Update FatFs to R0.15 w/patch2.