* Refocus logic now also takes care of updating Borealis' internal focus stack if a view has been pushed on top of the root view using a ListItem from LayeredErrorFrame.
* Further modifications to Borealis are used to store a pointer to the corresponding sidebar item in LayeredErrorFrame objects.
* The UI code now always uses C++-style casts.
* Git commit information is now displayed next to the nxdumptool release version.
* The applet mode warning is now displayed centered at the top.
* Title IDs in title lists are now displayed at the right of each entry.
* LayeredErrorFrame: both the error frame and the list are now protected instead of private, letting any expanded classes take more control over the them. SetErrorFrameMessage(), AddListView() and the class destructor have been removed because of this change.
* LayeredErrorFrame: removed views vector and simplified the list element focus check carried out before switching to the error frame.
* Tasks are now immediately started by their constructor function.
* Events are now part of the class of each task type, in order to avoid instantiating each one of them and passing them as a constructor argument.
* GetTaskEvent() has been added to each task class, which returns a pointer to the private event. This will be used to subscribe Borealis views to a particular event.
* Title and UMS tasks now both cache application metadata and UMS device info using private vectors. Pointers to these private vectors can now be retrieved using public functions GetApplicationMetadata() and GetUmsDevices(), respectively.
* core: implemented SCOPED_TRY_LOCK macro. Specific functions are now using it instead of SCOPED_LOCK to avoid potentially locking the Borealis UI.
* UI: implemented background tasks for Borealis, which call functions that now use SCOPED_TRY_LOCK.
* Both gamecard header and decrypted CardInfo area are now retrieved upon gamecard insertion. LAFW version is checked against the CardInfo LAFW version right afterwards.
* Expanded GameCardStatus enum to add NoGameCardPatchEnabled and LotusAsicFirmwareUpdateRequired values.
* Updated utilsReplaceIllegalCharacters() to perform replacements on a per-codepoint basis, which means that invalid multibyte UTF-8 codepoints can now be replaced with a single ASCII underscore.
* Updated utilsGeneratePath() to truncate path elements that exceed 255 UTF-8 codepoints (safe limit for FAT and NTFS filesystems).
* Heavily simplified core logic in title functions by using newly defined TitleStorage elements (which hold the NCM database/storage handles, a TitleInfo array and a title counter) instead of the old, global index-based methods.
* Simplified background gamecard title thread logic by always returning duplicated TitleInfo data to the user.
* Update title API to account for the previously mentioned changes, including functions to free duplicated title data.
* Fallback gamecard filename string now also holds the gamecard package ID whenever possible.
* Implemented HDCP patching for Control NCAs.
* Added custom key sources to derive CardInfo keys at runtime using SPL.
* Implemented CardInfo area decryption.
* Implemented LAFW blob lookup in FS .data segment to retrieve the current LAFW version.
P.S.: still need to move around code to perform the LAFW version check at the places we need. But the current code is good enough for a test.
* Implemented RSA-2048-PSS + SHA256 signature verification.
* Refactored RSA-2048-OAEP decryption steps to use mbedtls function calls.
* Implemented NCA header main signature verification.
* Replaced Björn Samuelsson's CRC32 algorithm with the hardware accelerated CRC32 checksum calculation from libnx (latest commit with support for calculation in blocks).
* Rewrote mutex handling throughout the code to use a small, macro-based scoped lock implementation.
* Removed extern variables from common.h - launch path management is now completely handled in utils.c.
* Updated NpdmSystemCallId_Count to reflect changes introduced in 12.0.0.
* Added NcaMainSignatureKeyGeneration enum.
* NCA main signature moduli are now retrieved from FS .rodata at runtime.
* Simplified lock management in usb.c by using a single global mutex with scoped locks instead of three different r/w locks.
* Updated FatFs to R0.14b.
* Enabled 64-bit LBA support in FatFs to potentially support custom eMMC replacements / resized USER partitions in the future.
* Updated LZ4 to v1.9.3.
* Fixed typos.
* USB gamecard dumper PoC now only dumps the Initial Data area.
* Updated to-do list.
* Refactored keydata handling.
* Sealed NCA KAEKs are now generated at startup, and NCA key area entries are now decrypted by keysDecryptNcaKeyAreaEntry(), reducing the number of calls to spl functions.
* The eTicket RSA device key is now retrieved and decrypted at startup. RSA-OAEP wrapped titlekeys are now decrypted by keysDecryptRsaOaepWrappedTitleKey().
* Renamed titlekek -> ticket common key throughout the codebase.
* Added NcaKeyAreaEncryptionKeyIndex_Count and NcaKeyGeneration_Max enum values to nca.h.
* Proper usage of strcasecmp() in some functions.
* Moved syscall hint checks from keys.c to mem.c.
* Define illegal FS characters as an array rather than a char pointer.
* Services are now initialized before the CFW type checks.
* Fixed pcv/clkrst service initialization.
* Implemented additional thread safety and logfile output to service functions.
* Slightly tweaked running service checks.
* Added proper Markdown documentation for the USB ABI.