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20698 commits

Author SHA1 Message Date
liushuyu
37f1c76613 CI: fix MinGW installation step 2021-12-13 17:48:05 -07:00
liushuyu
f91b6fbbcb ffmpeg: move the whole tree into externals/ffmpeg/ffmpeg ...
* this resolves the todo items in the CMakeLists.txt
* a version requirement check for ffmpeg is added to catch issues early
* for future-proof reasons, nasm/yasm is now only required when build on
  x86/AMD64 systems
2021-12-13 17:48:05 -07:00
liushuyu
ccc0a1e621 cmake: refactor ffmpeg searching and handling logic on Linux 2021-12-13 17:48:05 -07:00
Morph
96579e515a qt_software_keyboard: Fix out of bounds array access
We were unconditionally accessing the keyboard_buttons array, even if the bottom_osk_index was for the numberpad, leading to an out of bounds array access. Fix this by accessing the proper array for the current button when the index is for the numberpad.
2021-12-13 19:04:07 -05:00
bunnei
7276aaf907
Merge pull request #7576 from lioncash/tasenum
tas_input: Minor cleanup
2021-12-13 14:47:24 -08:00
Lioncash
54ca48e8b7 tas_input: Avoid minor copies in Read/WriteCommandButtons()
We don't need to copy the whole pair
2021-12-13 11:45:19 -05:00
Lioncash
734fb180bb tas_input: Remove unnecessary semicolon
Resolves a -Wextra-semi warning
2021-12-13 11:45:19 -05:00
Lioncash
ddda6ae776 tas_input: Execute clear() even if empty
clear() when empty is simply a no-op, so we can get rid of the check
here and let the stdlib do it for us.
2021-12-13 11:45:18 -05:00
Lioncash
db9320e754 tas_input: Remove unnecessary includes
Gets rid of indirect includes and includes only what the interface
needs.
2021-12-13 11:45:18 -05:00
Lioncash
26ef76213c tas_input: std::move strings into vector
While we're in the same area, we can also avoid performing std::stoi in
a loop when it only needs to be performed once.
2021-12-13 11:45:15 -05:00
Lioncash
a515ede2af tas_input: Use istringstream over stringstream
This is only using the input facilities, so we don't need to use the
fully-fleged stringstream.
2021-12-13 10:57:53 -05:00
Lioncash
6be730bdcd tas_input: Use u8string_view instead of u8string
Same behavior, but without the potential for extra allocations.
2021-12-13 10:54:43 -05:00
Lioncash
37a8e2a67e tas_input: Remove unused std::smatch variable
This also means we can get rid of the dependency on <regex>
2021-12-13 10:50:24 -05:00
Lioncash
d52ad96ce3 tas_input: Amend -Wdocumentation warnings
Parameters shouldn't have the colon by their name.
2021-12-13 10:49:11 -05:00
Lioncash
c126b0718c tas_input: Make TasAxes enum an enum class
Prevents these values from potentially clashing with anything in other
headers.
2021-12-13 10:41:32 -05:00
Lioncash
e4de1783e1 input_engine: Fix typo in TriggerOnAxisChange() parameter name 2021-12-13 10:21:37 -05:00
Lioncash
a9d39b6895 input_engine: Simplify PreSet* family of functions
We can make use of try_emplace() to insert values only if they don't
already exist.
2021-12-13 10:18:04 -05:00
Lioncash
4d4a234476 input_engine: Avoid redundant map lookups
We can use iterators to avoid looking up into maps twice in the getter
functions.

At the same time we can also avoid copying the ControllerData structs,
since they're 264 bytes in size.
2021-12-13 09:57:51 -05:00
Lioncash
e51b852aee input_engine: Remove left-over namespace qualifiers
These types are part of the InputCommon namespace.
2021-12-13 09:57:51 -05:00
Lioncash
e826e6715a input_engine: Iterate by reference rather than by value where applicable
Avoids creating copies of several object instances (some of which being
over 100 bytes in size).
2021-12-13 09:57:51 -05:00
Lioncash
755822ceec input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
Copies the BasicMotion instance once instead of twice.
2021-12-13 09:57:39 -05:00
Lioncash
a92dbec962 input_engine: std::move InputIdentifier in SetCallback()
Allows avoiding std::function allocations.
2021-12-13 09:23:23 -05:00
Lioncash
985599e485 input_engine: Pass LedStatus by const reference
Avoids copies where reasonably applicable
2021-12-13 09:20:58 -05:00
Lioncash
38f3442ea5 input_engine: Pass VibrationStatus by const reference in SetRumble()
Avoids creating copies of the struct where not necessary.
2021-12-13 09:16:10 -05:00
Lioncash
2b92d22bda input_engine: std::move engine name where applicable
We can allow the name to be moved into, allowing allocations to be
avoided.
2021-12-13 09:05:50 -05:00
Lioncash
9a104e2b60 input_engine: Remove callback clearing in constructor
The callback map is a member variable, so this will always be empty on
initial construction.
2021-12-13 08:54:23 -05:00
Lioncash
479369db43 input_engine: Remove unnecessary semi-colons
Silences -Wextra-semi warnings
2021-12-13 08:53:01 -05:00
Lioncash
3c618a3306 input_engine: Remove unnecessary return
This is a void function, so it doesn't need this.
2021-12-13 08:52:09 -05:00
Mai M
3592628302
Merge pull request #7574 from v1993/patch-1
Remove erroneous #pragma once
2021-12-13 08:50:08 -05:00
Valeri
04301e1a8a
Remove erroneous #pragma once 2021-12-13 16:49:01 +03:00
Mai M
4e2fb9e51a
Merge pull request #7554 from Tachi107/build-remove-unicorn
build: remove remaining bits of Unicorn
2021-12-13 08:24:47 -05:00
bunnei
a2f842ce54
Merge pull request #7527 from Tachi107/cubeb-result_of
build: update cubeb and remove the result_of comment
2021-12-12 22:44:05 -08:00
bunnei
280c779898
Merge pull request #7462 from bunnei/kernel-improve-scheduling
Kernel: Improve threading & scheduling V3
2021-12-12 22:43:25 -08:00
Narr the Reg
316f80af87 service/hid: Improve console motion accuracy 2021-12-12 23:26:04 -06:00
ameerj
b64d28492a game_list: Add persistent setting for the favorites row expanded state
Previously, the favorites row was always expanded on launch. This change introduces a persistent setting that allows the favorites row's expanded state to be remembered between launches.
2021-12-12 15:46:42 -05:00
Morph
14110230c7 maxwell_to_vk: Add ASTC_2D_5X4_UNORM 2021-12-10 22:44:24 -05:00
Andrea Pappacoda
eec9aace60
build: remove remaining bits of Unicorn
Unicorn has been removed in fc6db97a09
2021-12-10 12:25:04 +01:00
Feng Chen
1598426493 Fix blit image/view not compatible 2021-12-10 12:41:09 +08:00
Morph
ae4869650a maxwell_to_vk: Add ASTC_2D_8X5_UNORM
- Used by Lego City Undercover
2021-12-09 13:53:53 -05:00
Morph
429320aee8
Merge pull request #7495 from FernandoS27/text-blit-fix-again
Texture Cache: Fix mismatching image/views on blits
2021-12-09 05:26:21 -05:00
bunnei
46366c6dca
Merge pull request #7519 from itsmeft24/master
kernel: svc: Implement ProcessMemory and CodeMemory SVCs
2021-12-09 00:29:09 -08:00
bunnei
25298d1c02
Merge pull request #7545 from Morph1984/qt-deprecated-warn
profiler: Use QWheelEvent position().toPoint()
2021-12-08 22:01:35 -08:00
Morph
9ba812485a profiler: Use QWheelEvent position().toPoint()
QWheelEvent::pos() is deprecated. Make use of position().toPoint() instead.
2021-12-08 15:25:46 -05:00
bunnei
7dd2764f2a
Merge pull request #7544 from Morph1984/r16g16
renderer_vulkan: Add R16G16_UINT
2021-12-08 11:47:05 -08:00
Morph
47a724780f renderer_vulkan: Add R16G16_UINT
- Used by Immortals Fenyx Rising
2021-12-08 10:55:11 -05:00
bunnei
5f7e73c74a
Merge pull request #7525 from german77/notifa
service/notif: Add notif:a and stub ListAlarmSettings, Initialize
2021-12-07 23:31:44 -08:00
bunnei
f6e8e61e3e
Merge pull request #7521 from german77/dual_single_joycons
service/hid: Implement SetNpadJoyAssignmentMode
2021-12-07 21:03:42 -08:00
bunnei
815189eaf3
Merge pull request #7488 from vonchenplus/support_multiple_videos_playing
Support multiple videos playing
2021-12-07 18:38:14 -08:00
Mai M
5b2cb22a04
Merge pull request #7506 from heinermann/focus_crash
Fixed #7502
2021-12-07 18:28:16 -05:00
Mai M
edbde7a220
Merge pull request #7522 from ameerj/shader-recompiler-filenames
shader_recompiler/backend: Minor organization and refactoring to reduce compile time overhead
2021-12-07 18:27:50 -05:00