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yuzu/src/video_core/renderer_opengl
2019-02-06 22:20:57 -03:00
..
gl_buffer_cache.cpp video_core: Assert on invalid GPU to CPU address queries 2019-02-03 04:58:40 -03:00
gl_buffer_cache.h
gl_global_cache.cpp gl_rasterizer: Implement global memory management 2019-01-30 00:00:15 -03:00
gl_global_cache.h gl_rasterizer: Implement global memory management 2019-01-30 00:00:15 -03:00
gl_primitive_assembler.cpp video_core: Assert on invalid GPU to CPU address queries 2019-02-03 04:58:40 -03:00
gl_primitive_assembler.h
gl_rasterizer.cpp rasterizer_interface: Add disk cache entry for the rasterizer 2019-02-06 22:20:57 -03:00
gl_rasterizer.h rasterizer_interface: Add disk cache entry for the rasterizer 2019-02-06 22:20:57 -03:00
gl_rasterizer_cache.cpp Merge pull request #2071 from ReinUsesLisp/dsa-texture 2019-02-06 20:17:59 -05:00
gl_rasterizer_cache.h gl_rasterizer_cache: Move swizzling to textures instead of state 2019-01-30 19:10:35 -03:00
gl_resource_manager.cpp gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_resource_manager.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_shader_cache.cpp rasterizer_interface: Add disk cache entry for the rasterizer 2019-02-06 22:20:57 -03:00
gl_shader_cache.h gl_shader_disk_cache: Add file and move BaseBindings declaration 2019-02-06 22:20:57 -03:00
gl_shader_decompiler.cpp gl_shader_decompiler: Remove name entries 2019-02-06 22:20:57 -03:00
gl_shader_decompiler.h gl_shader_decompiler: Remove name entries 2019-02-06 22:20:57 -03:00
gl_shader_disk_cache.cpp gl_shader_disk_cache: Add file and move BaseBindings declaration 2019-02-06 22:20:57 -03:00
gl_shader_disk_cache.h gl_shader_disk_cache: Add file and move BaseBindings declaration 2019-02-06 22:20:57 -03:00
gl_shader_gen.cpp gl_shader_cache: Use explicit bindings 2019-01-30 00:11:02 -03:00
gl_shader_gen.h video_core: Rename glsl_decompiler to gl_shader_decompiler 2019-01-15 17:54:53 -03:00
gl_shader_manager.cpp
gl_shader_manager.h gl_shader_manager: Update pipeline when programs have changed 2018-11-29 16:26:42 -03:00
gl_shader_util.cpp
gl_shader_util.h gl_shader_util: Add parameter to handle retrievable programs 2019-02-06 22:20:57 -03:00
gl_state.cpp gl_rasterizer_cache: Move swizzling to textures instead of state 2019-01-30 19:10:35 -03:00
gl_state.h gl_state: Remove texture target tracking 2019-01-30 19:10:35 -03:00
gl_stream_buffer.cpp gl_stream_buffer: Use DSA for buffer management 2019-01-06 16:49:24 -03:00
gl_stream_buffer.h gl_stream_buffer: Use DSA for buffer management 2019-01-06 16:49:24 -03:00
maxwell_to_gl.h
renderer_opengl.cpp gl_rasterizer_cache: Move swizzling to textures instead of state 2019-01-30 19:10:35 -03:00
renderer_opengl.h frontend: Refactor ScopeAcquireWindowContext out of renderer_opengl. 2019-01-23 19:19:23 -05:00
utils.cpp
utils.h