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12 commits

Author SHA1 Message Date
CTCaer
f4696da0ef sdram: Update names for Aula 2021-01-04 02:45:32 +02:00
CTCaer
745ac609d2 max7762x: Update everything to use the improved pmic management 2021-01-04 02:41:15 +02:00
CTCaer
2628044ba8 fuse: Move more parsing into its specific object 2020-12-26 16:34:12 +02:00
CTCaer
cf1f94662c sdram: Correct some dram names 2020-12-02 22:26:06 +02:00
CTCaer
29dc122dd4 sdram: Add T210B01 support & new LPDDR4X tables 2020-06-26 18:53:12 +03:00
CTCaer
cabaa6cfb8 Utilize BIT macro everywhere 2020-11-26 01:41:45 +02:00
CTCaer
669e42960c Utilize ARRAY_SIZE macro 2020-11-15 13:56:45 +02:00
CTCaer
68d57861cd Add missing guard from some macros
Guard them for future usage, as none of these macros had a non-preset variable used with them yet.
2020-11-15 13:39:27 +02:00
CTCaer
485edb4883 emc: Rename Device to Rank 2020-11-15 13:23:37 +02:00
CTCaer
e158d9bc00 clk: Refactor CLK devices bits 2020-07-17 16:50:17 +03:00
CTCaer
6e256d29c7 Utilize hekate's BDK for hekate main and Nyx 2020-06-14 16:45:45 +03:00
CTCaer
185526d134 Introducing Bootloader Development Kit (BDK)
BDK will allow developers to use the full collection of drivers,
with limited editing, if any, for making payloads for Nintendo Switch.

Using a single source for everything will also help decoupling
Switch specific code and easily port it to other Tegra X1/X1+ platforms.
And maybe even to lower targets.

Everything is now centrilized into bdk folder.
Every module or project can utilize it by simply including it.

This is just the start and it will continue to improve.
2020-06-14 15:25:21 +03:00
Renamed from bootloader/mem/sdram.c (Browse further)