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import {
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ButtonItem ,
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definePlugin ,
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DialogButton ,
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//Menu,
//MenuItem,
PanelSection ,
PanelSectionRow ,
ServerAPI ,
//showContextMenu,
staticClasses ,
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//SliderField,
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ToggleField ,
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//Dropdown,
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Field ,
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Dropdown ,
SingleDropdownOption ,
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Navigation ,
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Focusable ,
Spinner ,
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//NotchLabel
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//gamepadDialogClasses,
//joinClassNames,
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} from "decky-frontend-lib" ;
import { VFC , useState } from "react" ;
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import { GiDrill , GiFireExtinguisher , GiFireBomb , GiMineExplosion } from "react-icons/gi" ;
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import { HiRefresh , HiTrash , HiPlus , HiUpload } from "react-icons/hi" ;
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import { TbWorldPlus } from "react-icons/tb" ;
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//import * as python from "./python";
import * as backend from "./backend" ;
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import { tr } from "usdpl-front" ;
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import {
BACKEND_INFO ,
DRIVER_INFO ,
LIMITS_INFO ,
CURRENT_BATT ,
CHARGE_RATE_BATT ,
CHARGE_MODE_BATT ,
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CHARGE_LIMIT_BATT ,
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CHARGE_NOW_BATT ,
CHARGE_FULL_BATT ,
CHARGE_DESIGN_BATT ,
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CHARGE_POWER_BATT ,
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ONLINE_CPUS ,
ONLINE_STATUS_CPUS ,
SMT_CPU ,
CLOCK_MIN_CPU ,
CLOCK_MAX_CPU ,
CLOCK_MIN_MAX_CPU ,
GOVERNOR_CPU ,
FAST_PPT_GPU ,
SLOW_PPT_GPU ,
CLOCK_MIN_GPU ,
CLOCK_MAX_GPU ,
SLOW_MEMORY_GPU ,
PERSISTENT_GEN ,
NAME_GEN ,
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PATH_GEN ,
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VARIANTS_GEN ,
CURRENT_VARIANT_GEN ,
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MESSAGE_LIST ,
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INTERNAL_STEAM_ID ,
INTERNAL_STEAM_USERNAME ,
STORE_RESULTS ,
STORE_RESULTS_URI ,
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PERIODICAL_BACKEND_PERIOD ,
AUTOMATIC_REAPPLY_WAIT ,
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} from "./consts" ;
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import { set_value , get_value } from "usdpl-front" ;
import { Debug } from "./components/debug" ;
import { Gpu } from "./components/gpu" ;
import { Battery } from "./components/battery" ;
import { Cpus } from "./components/cpus" ;
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import { DevMessages } from "./components/message" ;
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import { StoreResultsPage } from "./store/page" ;
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var periodicHook : NodeJS.Timeout | null = null ;
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var lifetimeHook : any = null ;
var startHook : any = null ;
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var endHook : any = null ;
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var userHook : any = null ;
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var usdplReady = false ;
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var isVariantLoading = false ;
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var tryNotifyProfileChange = function ( ) { } ;
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type MinMax = {
min : number | null ;
max : number | null ;
}
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function countCpus ( statii : boolean [ ] ) : number {
let count = 0 ;
for ( let i = 0 ; i < statii . length ; i ++ ) {
if ( statii [ i ] ) {
count += 1 ;
}
}
return count ;
}
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function syncPlebClockToAdvanced() {
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const cpuCount = ( get_value ( LIMITS_INFO ) as backend . SettingsLimits ) . cpu . count ;
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const minClock = get_value ( CLOCK_MIN_CPU ) ;
const maxClock = get_value ( CLOCK_MAX_CPU ) ;
let clockArr = [ ] ;
for ( let i = 0 ; i < cpuCount ; i ++ ) {
clockArr . push ( {
min : minClock ,
max : maxClock ,
} as MinMax ) ;
}
set_value ( CLOCK_MIN_MAX_CPU , clockArr ) ;
}
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const reload = function ( ) {
if ( ! usdplReady ) { return ; }
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backend . resolve ( backend . getLimits ( ) , ( limits ) = > {
set_value ( LIMITS_INFO , limits ) ;
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console . debug ( "POWERTOOLS: got limits " , limits ) ;
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} ) ;
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if ( ! get_value ( STORE_RESULTS ) ) {
backend . resolve ( backend . searchStoreByAppId ( 0 ) , ( results ) = > set_value ( STORE_RESULTS , results ) ) ;
}
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backend . resolve ( backend . getBatteryCurrent ( ) , ( rate : number ) = > { set_value ( CURRENT_BATT , rate ) } ) ;
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backend . resolve_nullable ( backend . getBatteryChargeRate ( ) , ( rate : number | null ) = > { set_value ( CHARGE_RATE_BATT , rate ) } ) ;
backend . resolve_nullable ( backend . getBatteryChargeMode ( ) , ( mode : string | null ) = > { set_value ( CHARGE_MODE_BATT , mode ) } ) ;
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backend . resolve_nullable ( backend . getBatteryChargeLimit ( ) , ( limit : number | null ) = > { set_value ( CHARGE_LIMIT_BATT , limit ) } ) ;
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backend . resolve ( backend . getBatteryChargeNow ( ) , ( rate : number ) = > { set_value ( CHARGE_NOW_BATT , rate ) } ) ;
backend . resolve ( backend . getBatteryChargeFull ( ) , ( rate : number ) = > { set_value ( CHARGE_FULL_BATT , rate ) } ) ;
backend . resolve ( backend . getBatteryChargeDesign ( ) , ( rate : number ) = > { set_value ( CHARGE_DESIGN_BATT , rate ) } ) ;
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backend . resolve ( backend . getBatteryChargePower ( ) , ( rate : number ) = > { set_value ( CHARGE_POWER_BATT , rate ) } ) ;
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//backend.resolve(backend.getCpuCount(), (count: number) => { set_value(TOTAL_CPUS, count)});
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backend . resolve ( backend . getCpusOnline ( ) , ( statii : boolean [ ] ) = > {
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set_value ( ONLINE_STATUS_CPUS , statii ) ;
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const count = countCpus ( statii ) ;
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set_value ( ONLINE_CPUS , count ) ;
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//set_value(SMT_CPU, statii.length > 3 && statii[0] == statii[1] && statii[2] == statii[3]);
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} ) ;
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backend . resolve ( backend . getCpuSmt ( ) , ( smt : boolean ) = > {
set_value ( SMT_CPU , smt ) ;
} ) ;
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backend . resolve ( backend . getCpuClockLimits ( 0 ) , ( limits : number [ ] ) = > {
set_value ( CLOCK_MIN_CPU , limits [ 0 ] ) ;
set_value ( CLOCK_MAX_CPU , limits [ 1 ] ) ;
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syncPlebClockToAdvanced ( ) ;
} ) ;
backend . resolve ( backend . getCpusGovernor ( ) , ( governors : string [ ] ) = > {
set_value ( GOVERNOR_CPU , governors ) ;
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backend . log ( backend . LogLevel . Info , "POWERTOOLS: Governors from backend " + governors . toString ( ) ) ;
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} ) ;
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backend . resolve ( backend . getGpuPpt ( ) , ( ppts : number [ ] ) = > {
set_value ( FAST_PPT_GPU , ppts [ 0 ] ) ;
set_value ( SLOW_PPT_GPU , ppts [ 1 ] ) ;
} ) ;
backend . resolve ( backend . getGpuClockLimits ( ) , ( limits : number [ ] ) = > {
set_value ( CLOCK_MIN_GPU , limits [ 0 ] ) ;
set_value ( CLOCK_MAX_GPU , limits [ 1 ] ) ;
} ) ;
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backend . resolve ( backend . getGpuSlowMemory ( ) , ( status : number ) = > { set_value ( SLOW_MEMORY_GPU , status ) } ) ;
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backend . resolve ( backend . getGeneralPersistent ( ) , ( value : boolean ) = > { set_value ( PERSISTENT_GEN , value ) } ) ;
backend . resolve ( backend . getGeneralSettingsName ( ) , ( name : string ) = > { set_value ( NAME_GEN , name ) } ) ;
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backend . resolve ( backend . getGeneralSettingsPath ( ) , ( path : string ) = > { set_value ( PATH_GEN , path ) } ) ;
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backend . resolve ( backend . getAllSettingVariants ( ) , ( variants : backend.VariantInfo [ ] ) = > { set_value ( VARIANTS_GEN , variants ) } ) ;
backend . resolve ( backend . getCurrentSettingVariant ( ) , ( variant : backend.VariantInfo ) = > { set_value ( CURRENT_VARIANT_GEN , variant ) } ) ;
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backend . resolve ( backend . getInfo ( ) , ( info : string ) = > { set_value ( BACKEND_INFO , info ) } ) ;
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backend . resolve ( backend . getDriverProviderName ( "gpu" ) , ( driver : string ) = > { set_value ( DRIVER_INFO , driver ) } ) ;
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backend . resolve ( backend . getMessages ( null ) , ( messages : backend.Message [ ] ) = > { set_value ( MESSAGE_LIST , messages ) } ) ;
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} ;
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const clearHooks = function ( ) {
clearInterval ( periodicHook ! ) ;
periodicHook = null ;
lifetimeHook ? . unregister ( ) ;
startHook ? . unregister ( ) ;
endHook ? . unregister ( ) ;
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userHook ? . unregister ( ) ;
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backend . log ( backend . LogLevel . Info , "Unregistered PowerTools callbacks, so long and thanks for all the fish." ) ;
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} ;
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const registerCallbacks = function ( autoclear : boolean ) {
if ( autoclear ) {
clearHooks ( ) ;
}
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// register Steam callbacks
//@ts-ignore
lifetimeHook = SteamClient . GameSessions . RegisterForAppLifetimeNotifications ( ( update ) = > {
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backend . log ( backend . LogLevel . Info , "RegisterForAppLifetimeNotifications callback(" + JSON . stringify ( update , null , 2 ) + ")" ) ;
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if ( update . bRunning ) {
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//backend.log(backend.LogLevel.Debug, "AppID " + update.unAppID.toString() + " is now running");
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} else {
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//backend.log(backend.LogLevel.Debug, "AppID " + update.unAppID.toString() + " is no longer running");
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backend . resolve ( backend . loadGeneralDefaultSettings ( ) , ( ok : boolean ) = > {
backend . log ( backend . LogLevel . Debug , "Loading default settings ok? " + ok ) ;
reload ( ) ;
backend . resolve ( backend . waitForComplete ( ) , ( _ ) = > {
backend . log ( backend . LogLevel . Debug , "Trying to tell UI to re-render due to game exit" ) ;
tryNotifyProfileChange ( ) ;
} ) ;
}
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) ;
}
} ) ;
//@ts-ignore
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startHook = SteamClient . Apps . RegisterForGameActionStart ( ( actionType , id ) = > {
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//@ts-ignore
let gameInfo : any = appStore . GetAppOverviewByGameID ( id ) ;
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let appId = gameInfo . appid . toString ( ) ;
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backend . log ( backend . LogLevel . Info , "RegisterForGameActionStart callback(" + actionType + ", " + id + ")" ) ;
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backend . resolve (
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backend . loadGeneralSettings ( appId , gameInfo . display_name , "0" , undefined ) ,
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( ok : boolean ) = > {
backend . log ( backend . LogLevel . Debug , "Loading settings ok? " + ok ) ;
reload ( ) ;
backend . resolve ( backend . waitForComplete ( ) , ( _ ) = > {
backend . log ( backend . LogLevel . Debug , "Trying to tell UI to re-render due to new game launch" ) ;
tryNotifyProfileChange ( ) ;
} ) ;
}
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) ;
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backend . resolve (
backend . searchStoreByAppId ( appId ) ,
( results : backend.StoreMetadata [ ] ) = > {
set_value ( STORE_RESULTS , results ) ;
}
) ;
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} ) ;
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// this fires immediately, so let's ignore that callback
let hasFiredImmediately = false ;
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//@ts-ignore
endHook = SteamClient . Apps . RegisterForGameActionEnd ( ( actionType ) = > {
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if ( ! hasFiredImmediately ) {
hasFiredImmediately = true ;
backend . log ( backend . LogLevel . Debug , "RegisterForGameActionEnd immediately fired callback(" + actionType + ")" ) ;
return ;
}
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backend . log ( backend . LogLevel . Info , "RegisterForGameActionEnd callback(" + actionType + ")" ) ;
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setTimeout ( ( ) = > backend . forceApplySettings ( ) , AUTOMATIC_REAPPLY_WAIT ) ;
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} ) ;
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//@ts-ignore
userHook = SteamClient . User . RegisterForCurrentUserChanges ( ( data ) = > {
const accountName = data . strAccountName ;
const steamId = data . strSteamID ;
SteamClient . User . GetLoginUsers ( ) . then ( ( users : any ) = > {
users . forEach ( ( user : any ) = > {
if ( user && user . accountName == accountName ) {
set_value ( INTERNAL_STEAM_ID , steamId ) ;
set_value ( INTERNAL_STEAM_USERNAME , user . personaName ? user.personaName : accountName ) ;
}
} ) ;
} ) ;
} ) ;
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backend . log ( backend . LogLevel . Debug , "Registered PowerTools callbacks, hello!" ) ;
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} ;
// init USDPL WASM and connection to back-end
( async function ( ) {
await backend . initBackend ( ) ;
usdplReady = true ;
reload ( ) ; // technically this is only a load
registerCallbacks ( true ) ;
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} ) ( ) ;
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const periodicals = function ( ) {
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backend . resolve ( backend . getPeriodicals ( ) , ( periodicals ) = > {
set_value ( CURRENT_BATT , periodicals . battery_current ) ;
set_value ( CHARGE_NOW_BATT , periodicals . battery_charge_now ) ;
set_value ( CHARGE_FULL_BATT , periodicals . battery_charge_full ) ;
set_value ( CHARGE_POWER_BATT , periodicals . battery_charge_power ) ;
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const path = periodicals . settings_path ;
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const oldValue = get_value ( PATH_GEN ) ;
set_value ( PATH_GEN , path ) ;
if ( path != oldValue ) {
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backend . log ( backend . LogLevel . Debug , "Frontend values reload triggered by path change: " + oldValue + " -> " + path ) ;
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reload ( ) ;
}
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} )
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} ;
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const periodicalsSetup = function ( reloadGUI : ( s : string ) = > void ) {
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if ( periodicHook != null ) {
clearInterval ( periodicHook ) ;
periodicHook = null ;
}
periodicHook = setInterval ( function ( ) {
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periodicals ( ) ;
reloadGUI ( "periodic" + ( new Date ( ) ) . getTime ( ) . toString ( ) ) ;
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} , PERIODICAL_BACKEND_PERIOD ) ;
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} ;
const Content : VFC < { serverAPI : ServerAPI } > = ( { } ) = > {
const [ idc , reloadGUI ] = useState < any > ( "/shrug" ) ;
tryNotifyProfileChange = function ( ) { reloadGUI ( "ProfileChangeByNotification" ) } ;
periodicalsSetup ( reloadGUI ) ;
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if ( ! usdplReady || ! get_value ( LIMITS_INFO ) ) {
// Not translated on purpose (to avoid USDPL issues)
return (
< PanelSection >
USDPL or PowerTools ' s backend did not start correctly !
< ButtonItem
layout = "below"
onClick = { ( _ : MouseEvent ) = > {
console . log ( "POWERTOOLS: manual reload after startup failure" ) ;
reload ( ) ;
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// try to reload GUI too
backend . resolve ( backend . waitForComplete ( ) , ( _ ) = > { reloadGUI ( "LoadSystemDefaults" ) } ) ;
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} }
>
Reload
< / ButtonItem >
< / PanelSection >
)
}
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const variantOptions : SingleDropdownOption [ ] = ( get_value ( VARIANTS_GEN ) as backend . VariantInfo [ ] ) . map ( ( elem ) = > { return {
data : elem ,
label : < span > { elem . name } < / span > ,
} ; } ) ;
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console . log ( "variant options" , variantOptions ) ;
console . log ( "current variant" , get_value ( CURRENT_VARIANT_GEN ) ) ;
console . log ( "variant selected" , variantOptions . find ( ( val : SingleDropdownOption , _index , _arr ) = > {
backend . log ( backend . LogLevel . Debug , "POWERTOOLS: looking for variant data.id " + ( get_value ( CURRENT_VARIANT_GEN ) as backend . VariantInfo ) . id . toString ( ) ) ;
return ( val . data as backend . VariantInfo ) . id == ( get_value ( CURRENT_VARIANT_GEN ) as backend . VariantInfo ) . id ;
} ) ) ;
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return (
< PanelSection >
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< DevMessages idc = { idc } / >
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< Cpus idc = { idc } / >
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< Gpu idc = { idc } / >
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< Battery idc = { idc } / >
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{ /* Persistence */ }
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< div className = { staticClasses . PanelSectionTitle } >
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{ tr ( "Miscellaneous" ) }
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< / div >
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< PanelSectionRow >
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< ToggleField
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checked = { get_value ( PERSISTENT_GEN ) }
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label = { tr ( "Persistent Profile" ) }
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description = { tr ( "Save profile and load it next time" ) }
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onChange = { ( persist : boolean ) = > {
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backend . log ( backend . LogLevel . Debug , "Persist is now " + persist . toString ( ) ) ;
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backend . resolve (
backend . setGeneralPersistent ( persist ) ,
( val : boolean ) = > { set_value ( PERSISTENT_GEN , val ) }
) ;
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} }
/ >
< / PanelSectionRow >
< PanelSectionRow >
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< Field
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label = { tr ( "Profile" ) } >
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{ get_value ( NAME_GEN ) }
< / Field >
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< / PanelSectionRow >
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< PanelSectionRow >
< Field
label = { tr ( "Profile Variant" ) } // TODO translate
>
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{ ( ! isVariantLoading && < Dropdown
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menuLabel = { tr ( "Profile Variant" ) }
rgOptions = { variantOptions }
selectedOption = { variantOptions . find ( ( val : SingleDropdownOption , _index , _arr ) = > {
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backend . log ( backend . LogLevel . Debug , "POWERTOOLS: looking for variant data.id " + ( get_value ( CURRENT_VARIANT_GEN ) as backend . VariantInfo ) . id . toString ( ) ) ;
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return ( val . data as backend . VariantInfo ) . id == ( get_value ( CURRENT_VARIANT_GEN ) as backend . VariantInfo ) . id ;
} ) }
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strDefaultLabel = { ( get_value ( CURRENT_VARIANT_GEN ) as backend . VariantInfo | undefined ) ? . name ? ? ( get_value ( VARIANTS_GEN ) as backend . VariantInfo [ ] ) [ 0 ] . name }
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onChange = { ( elem : SingleDropdownOption ) = > {
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if ( elem . data . id != ( get_value ( CURRENT_VARIANT_GEN ) as backend . VariantInfo ) . id ) {
isVariantLoading = true ;
let data = elem . data as backend . VariantInfo ;
backend . log ( backend . LogLevel . Debug , "Profile variant dropdown selected " + elem . data . id . toString ( ) ) ;
//set_value(CURRENT_VARIANT_GEN, elem.data as backend.VariantInfo);
backend . resolve (
backend . loadGeneralSettingsVariant ( data . id , data . name ) ,
( ok : boolean ) = > {
backend . log ( backend . LogLevel . Debug , "Loaded settings variant ok? " + ok ) ;
reload ( ) ;
isVariantLoading = false ;
backend . resolve ( backend . waitForComplete ( ) , ( _ ) = > {
backend . log ( backend . LogLevel . Debug , "Trying to tell UI to re-render due to newly-selected settings variant" ) ;
tryNotifyProfileChange ( ) ;
//reloadGUI("ProfileVariantSelected");
} ) ;
}
) ;
}
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} }
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/ > ) }
{ ( isVariantLoading && < Spinner / > ) }
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< / Field >
< / PanelSectionRow >
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< PanelSectionRow >
< Focusable style = { {
alignItems : "center" ,
display : "flex" ,
justifyContent : "space-around" ,
} }
flow - children = "horizontal"
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>
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< DialogButton
style = { {
maxWidth : "30%" ,
minWidth : "auto" ,
} }
//layout="below"
onClick = { ( _ : MouseEvent ) = > {
backend . log ( backend . LogLevel . Debug , "Creating new PowerTools settings variant" ) ;
backend . resolve (
backend . loadGeneralSettingsVariant ( "please give me a new ID k thx bye" /* anything that cannot be parsed as a u64 will be set to u64::MAX, which will cause the back-end to auto-generate an ID */ , undefined ) ,
( ok : boolean ) = > {
backend . log ( backend . LogLevel . Debug , "New settings variant ok? " + ok ) ;
reload ( ) ;
backend . resolve ( backend . waitForComplete ( ) , ( _ ) = > {
backend . log ( backend . LogLevel . Debug , "Trying to tell UI to re-render due to new settings variant" ) ;
tryNotifyProfileChange ( ) ;
} ) ;
}
) ;
} }
>
< HiPlus / >
< / DialogButton >
< DialogButton
style = { {
maxWidth : "30%" ,
minWidth : "auto" ,
} }
//layout="below"
onClick = { ( _ : MouseEvent ) = > {
const steamId = get_value ( INTERNAL_STEAM_ID ) ;
const steamName = get_value ( INTERNAL_STEAM_USERNAME ) ;
if ( steamId && steamName ) {
backend . storeUpload ( steamId , steamName ) ;
} else {
backend . log ( backend . LogLevel . Warn , "Cannot upload with null steamID (is null: " + ! steamId + ") and/or username (is null: " + ! steamName + ")" ) ;
}
} }
>
< HiUpload / >
< / DialogButton >
< DialogButton
style = { {
maxWidth : "30%" ,
minWidth : "auto" ,
} }
//layout="below"
onClick = { ( _ : MouseEvent ) = > {
Navigation . Navigate ( STORE_RESULTS_URI ) ;
Navigation . CloseSideMenus ( ) ;
} }
>
< TbWorldPlus / >
< / DialogButton >
< / Focusable >
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< / PanelSectionRow >
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< Debug idc = { idc } / >
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< PanelSectionRow >
< ButtonItem
layout = "below"
onClick = { ( _ : MouseEvent ) = > {
backend . log ( backend . LogLevel . Debug , "Reapplying PowerTools settings" ) ;
backend . forceApplySettings ( ) ;
} }
>
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< HiRefresh / > { tr ( "Reapply settings" ) }
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< / ButtonItem >
< / PanelSectionRow >
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< PanelSectionRow >
< ButtonItem
layout = "below"
onClick = { ( _ : MouseEvent ) = > {
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backend . log ( backend . LogLevel . Debug , "Loading default PowerTools settings" ) ;
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backend . resolve (
backend . setGeneralPersistent ( false ) ,
( val : boolean ) = > {
set_value ( PERSISTENT_GEN , val ) ;
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backend . resolve ( backend . loadGeneralSystemSettings ( ) , ( _ ) = > {
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reload ( ) ;
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backend . resolve ( backend . waitForComplete ( ) , ( _ ) = > { reloadGUI ( "LoadSystemDefaults" ) } ) ;
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} ) ;
}
) ;
} }
>
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< HiTrash / > { tr ( "Defaults" ) }
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< / ButtonItem >
< / PanelSectionRow >
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< / PanelSection >
) ;
} ;
export default definePlugin ( ( serverApi : ServerAPI ) = > {
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let ico = < GiDrill / > ;
let now = new Date ( ) ;
if ( now . getDate ( ) == 1 && now . getMonth ( ) == 3 ) {
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ico = < span > < GiFireExtinguisher / > < GiFireBomb / > < GiMineExplosion / > < / span > ;
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}
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//registerCallbacks(false);
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serverApi . routerHook . addRoute ( STORE_RESULTS_URI , StoreResultsPage ) ;
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return {
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title : < div className = { staticClasses . Title } > PowerTools < / div > ,
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content : < Content serverAPI = { serverApi } / > ,
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icon : ico ,
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onDismount() {
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tryNotifyProfileChange = function ( ) { } ;
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backend . log ( backend . LogLevel . Debug , "PowerTools shutting down" ) ;
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clearHooks ( ) ;
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//serverApi.routerHook.removeRoute("/decky-plugin-test");
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} ,
} ;
} ) ;