libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation.
Other changes include:
* cnmt: add cnmtVerifyContentHash().
* defines: add SHA256_HASH_STR_SIZE.
* fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums.
* fs_ext: update FsCardId* structs.
* gamecard: change all package_id definitions from u64 -> u8[0x8].
* gamecard: fix misleading struct member names in GameCardHeader.
* gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet().
* gamecard_tab: fix Package ID printing.
* gamecard_tab: add Card ID Set printing.
* host: add executable flag to Python scripts.
* keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled.
* pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase.
* pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly.
* poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention.
* poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default.
* poc: simplified output path generation for extracted NCA FS section dumps.
* poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA).
* poc: implement NCA checksum validation while generating NSP dumps.
* romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL.
* usb: use USB_BOS_SIZE only once.
* workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
* Update libusbhsfs.
* Update borealis.
* nsp_dumper: force free size retrieval after dumping an NSP.
* title: add titleGetGameCardApplicationMetadataEntries().
* Makefile: remove -gdwarf-4 flag.
* nxdt_utils: treat NT_MAX_FILENAME_LENGTH as bytes instead of codepoints, add "TiB" to the array of supported size suffixes.
* GameCardTab: add ProcessGameCardStatus() and PopulateList(), manage list updates in the same fashion as TitlesTab, display message about how to mitigate launch errors after exiting the application, display available applications in the inserted gamecard, display message about how to perform individual operations on the gamecard titles.
* main: add a try/catch block to intercept any possible exceptions thrown while the application is running + use brls::Application::crash() to gracefully exit afterwards. Temporarily disable Applet Mode support.
* exception_handler: use LOG_LEVEL_ERROR.
* LayeredErrorFrame: add GetListFirstFocusableChild().
Other changes include:
* GameCardTab: moved const strings to gamecard.c for easier maintenance.
* Codebase: reworked tab classes to make them use the wrappers provided by RootView instead of passing task object pointers.
* LayeredErrorFrame: both the error frame and the list are now protected instead of private, letting any expanded classes take more control over the them. SetErrorFrameMessage(), AddListView() and the class destructor have been removed because of this change.
* LayeredErrorFrame: removed views vector and simplified the list element focus check carried out before switching to the error frame.