GameCardImageDumpTask is a derived class of DataTransferTask, and it's designed to dump a gamecard image using the options selected by the user (which must be passed from a GameCardImageDumpOptionsFrame object). It uses std::optional<std::string> as its return type -- the idea behind this is to return error strings that may later be displayed by an ErrorFrame during the dump process (views not yet implemented).
FileWriter is a class that encapsulates write operations to different storage mediums (SD card, USB host and UMS devices), based on the provided input path. It is used by GameCardImageDumpTask to painlessly write data to the right output storage without explicitly having to implement multiple code paths for all storage types as part of the actual dump code. Furthermore, FileWriter also supports writing split files to FAT-formatted UMS devices if an output file is >= 4 GiB -- part file handling is completely abstracted away from any callers.
Other changes include:
* AsyncTask: rename all class methods to use PascalCase naming.
* AsyncTask: rename get() -> GetResult().
* DataTransferTask: reflect the changes made to AsyncTask.
* DataTransferTask: pause the RepeatingTask right after LoopCallback() returns true instead of pausing it in the cancel/post-execute callbacks.
* DataTransferTask: add private FormatTimeString() method.
* DataTransferTask: remove superfluous override for DoInBackground() -- classes derived from DataTransferTask must provide it on their own, anyway.
* DataTransferTask: add public GetDurationString() method.
* defines: update FAT32_FILESIZE_LIMIT macro to use UINT32_MAX.
* defines: add CONCATENATION_FILE_PART_SIZE macro (used by the new FileWriter class).
* DownloadTask: reflect the changes made to AsyncTask.
* DumpOptionsFrame: file extension is no longer stored as a class member, nor required by the class constructor.
* DumpOptionsFrame: change the return type for GetOutputFilePath() to bool. The method now saves its output to a variable passed by reference.
* GameCardImageDumpOptionsFrame: reflect the changes made to DumpOptionsFrame.
* i18n: update localization strings where applicable.
* nxdt_utils: fix a potential buffer overflow in utilsGetFileSystemStatsByPath().
* OptionsTab: reflect the changes made to AsyncTask.
* usb: add const qualifier to the input buffer required by usbSendFileData().
* usb: add const qualifier to the input buffer required by usbSendNspHeader().
Other changes include:
* DumpOptionsFrame: update contructors to also take a base output path string.
* GameCardImageDumpOptionsFrame: simplify constructor by letting it take care of retrieving the title on its own.
* nxdt_utils: remove utilsCreateOutputDirectories() function -- we'll be using utilsCreateDirectoryTree() anyway, so it's okay.
This commit turns DumpOptionsFrame into a non-polymorphic, non-instantiable class with an overloaded constructor, and moves most of the generic logic from its header file into a proper C++ module.
GameCardImageDumpOptionsFrame is an inherited class of DumpOptionsFrame, which adds the extra option items it needs on its own.
These changes include:
* gamecard: add GAMECARD_HEADER2_OFFSET and GAMECARD_HEADER2_CERT_OFFSET macros.
* gamecard: rename GAMECARD_CERTIFICATE_OFFSET macro to GAMECARD_CERT_OFFSET.
* gamecard: add GameCardFlags2 enum.
* gamecard: update GameCardHeader struct to reflect the new Flags2 field.
* gamecard: add GameCardHeader2, GameCardHeader2EncryptedData and GameCardHeader2Certificate structs.
* gamecard: update gamecardReadHeader() to check if the `Has10Certificate` flag is set in the gamecard header. If it is, the function will read and log both Header2 and Header2Certificate areas, and it will also attempt to verify the RSA signature from the Header2 area.
* gamecard: if a Header2 area is detected, an error will always be triggered for the time being. If anyone comes across this error, please get in touch me.
* gamecard, fs_ext: fix signature field comments.
Uses a SelectListItem element with displayValue set to false to avoid displaying a value string. Furthermore, the default click event callback is replaced to check if any UMS devices are mounted before attempting to display the dropdown menu.
Other changes include:
* UmsTask: define UmsDeviceVectorEntry.
* UmsTask: redefine UmsDeviceVector as a UmsDeviceVectorEntry vector.
* UmsTask: migrate UMS device string generation logic from DumpOptionsFrame::UpdateStorages() to UmsTask::PopulateUmsDeviceVector().
* DumpOptionsFrame: simplify UpdateStorages() to reflect the changes made to UmsTask.
Adds the DataTransferTask and DataTransferProgressDisplay classes, which use repurposed logic from the DownloadTask and EtaProgressDisplay classes, respectively. The EtaProgressDisplay class and EtaProgressInfo struct have been removed.
Other changes include:
* DownloadTask: heavily simplified logic by using DataTransferTask as the base class.
* DumpOptionsFrame: implement some additional/experimental changes.
* OptionsTab: update logic to use the new DataTransferProgressDisplay class.
Also adds a nxdt::views::EtaProgressInfo struct that's used by EtaProgressDisplay's setProgress() method. It may also be used by child classes of AsyncTask.
Other changes include:
* DownloadTask: remove DownloadTaskProgress struct, update logic to use the new nxdt::views::EtaProgressInfo struct.
* DumpOptionsFrame, GameCardTab: minor formatting fixes.
* OptionsTab: remove OptionsTabUpdateProgress class, update logic to use the new nxdt::views::EtaProgressInfo struct.
Other changes include:
* gamecard: rename gamecardGetDecryptedCardInfoArea() -> gamecardGetPlaintextCardInfoArea().
* FocusableItem, FocusableTable: add positional arguments for the FocusableItem class constructor.
libnx now implements fsDeviceOperatorGetGameCardIdSet(), so I got rid of my own implementation.
Other changes include:
* cnmt: add cnmtVerifyContentHash().
* defines: add SHA256_HASH_STR_SIZE.
* fs_ext: add FsCardId1MakerCode, FsCardId1MemoryType and FsCardId2CardType enums.
* fs_ext: update FsCardId* structs.
* gamecard: change all package_id definitions from u64 -> u8[0x8].
* gamecard: fix misleading struct member names in GameCardHeader.
* gamecard: rename gamecardGetIdSet() -> gamecardGetCardIdSet().
* gamecard_tab: fix Package ID printing.
* gamecard_tab: add Card ID Set printing.
* host: add executable flag to Python scripts.
* keys: detect if we're dealing with a wiped eTicket RSA device key (e.g. via set:cal blanking). If so, the application will still launch, but all operations related to personalized titlekey crypto are disabled.
* pfs: rename PartitionFileSystemFileContext -> PartitionFileSystemImageContext and propagate the change throughout the codebase.
* pfs: rename PFS_FULL_HEADER_ALIGNMENT -> PFS_HEADER_PADDING_ALIGNMENT and update pfsWriteImageContextHeaderToMemoryBuffer() accordingly.
* poc: print certain button prompts with reversed colors, in the hopes of getting the user's attention.
* poc: NSP, Ticket and NCA submenus for updates and DLC updates now display the highest available title by default.
* poc: simplified output path generation for extracted NCA FS section dumps.
* poc: handle edge cases where a specific NCA from an update has no matching equivalent by type/ID offset in its base title (e.g. Fall Guys' HtmlDocument NCA).
* poc: implement NCA checksum validation while generating NSP dumps.
* romfs: update romfsInitializeContext() to allow its base_nca_fs_ctx argument to be NULL.
* usb: use USB_BOS_SIZE only once.
* workflow: update commit hash referenced by "rewrite-prerelease" tag on update.
Turns out old system versions just use 16-bit long relstep values in their lower half. The major/minor/micro combination in the upper half remains the same.
Thanks to @liamadvance for clarifying this.
And I don't need anyone to tell me so, thank you very much.
* PoC: remove gc_dumper and nsp_dumper PoC; create nxdt_rw_poc with all gc_dumper and nsp_dumper capabilities + standalone ticket dumping + raw NCA dumping; use ftruncate() to set output file sizes whenever possible. PoC code is a mess, as always. Expect the features from the rest of the PoCs to be implemented into nxdt_rw_poc soon.
* workflow: temporarily disable borealis build generation; comment out manual installation of up-to-date packages from Leseratte's mirrors because the latest devkitA64 Docker image has them all.
* borealis: update to fix building issues with latest devkitA64.
* bfttf: error out on invalid NCA signatures.
* config: save configuration to the current working directory; parse and validate new "gamecard/write_raw_hfs_partition" flag.
* defines: remove CONFIG_PATH macro; rename CONFIG_FILE_NAME.
* gamecard: rename fs_ctx -> hfs_ctx everywhere; use HFS function calls to retrieve partition names.
* hfs: move GameCardHashFileSystemPartitionType enum from gamecard.h and rename it to HashFileSystemPartitionType; add hfsIsValidContext(); add hfsGetPartitionNameString().
* nca/npdm: update comments to reflect latest HOS version.
* nxdt_bfsar: always generate absolute SD card paths with the device name; error out on an invalid NCA signature.
* nxdt_includes: include dirent.h; refactor Version struct to make it a union of all known *Version structs.
* nxdt_log: don't write session separator if the logfile is empty.
* nxdt_utils: log appletIsGamePlayRecordingSupported() errors; add utilsDeleteDirectoryRecursively().
* rsa: provide clearer function descriptions in header file.
* services: handle usb:ds initialization.
* tik: update tikConvertPersonalizedTicketToCommonTicket() to allow NULL input pointers as raw certificate chain arguments (much needed for standalone ticket dumping).
* title: add titleGetApplicationIdByMetaKey().
* usb: refactor interface (de)initialization code; slightly improve ABI usage (console-side only); redefine ABI version field in StartSession command blocks; upgrade ABI to v1.1.
* FatFs: rename DIR -> FDIR to avoid conflicts with definitions from stdlib's dirent.h.
* gamecard_tab: display package ID from the inserted gamecard; fix displayed version numbers from bundled system updates below 3.0.0.
* todo: add notes about creating devoptab devices for HFS/PFS/RomFS file tree dumping.
* Use forward declarations for type definitions wherever suitable (e.g. NcaContext, BucketTreeContext).
* Replace references to "DumpDestination" with "OutputStorage".
* Replace references to "append key area" with "prepend key area".
* Update LZ4 to v1.9.4.
* Update Material Icons font to 2022-08-01.
* RootView: change USB-related icons, reflect how many UMS devices are currently connected to the console, provide a way for child views to retrieve the populated UMS devices vector.
* Tasks: implement GetUmsDevices().
* Update borealis.
* Update libusbhsfs.
* Begin implementation of a DumpOptionsFrame class to display configurable options before starting a new dump process.
* bktr: rename bktrIsValidSubstorage() to bktrIsValidSubStorage(), use bktrIsValidSubStorage() in bktrInitializeCompressedStorageContext(), fixed a bug in bktrReadCompressedStorage() where Sparse substorages wouldn't be allowed.
* GamecardTab: push a DumpOptionsFrame object onto the view stack if the XCI option is clicked.
* Update libusbhsfs.
* Update borealis.
* nsp_dumper: force free size retrieval after dumping an NSP.
* title: add titleGetGameCardApplicationMetadataEntries().
* Makefile: remove -gdwarf-4 flag.
* nxdt_utils: treat NT_MAX_FILENAME_LENGTH as bytes instead of codepoints, add "TiB" to the array of supported size suffixes.
* GameCardTab: add ProcessGameCardStatus() and PopulateList(), manage list updates in the same fashion as TitlesTab, display message about how to mitigate launch errors after exiting the application, display available applications in the inserted gamecard, display message about how to perform individual operations on the gamecard titles.
* main: add a try/catch block to intercept any possible exceptions thrown while the application is running + use brls::Application::crash() to gracefully exit afterwards. Temporarily disable Applet Mode support.
* exception_handler: use LOG_LEVEL_ERROR.
* LayeredErrorFrame: add GetListFirstFocusableChild().
* nxdt_includes: renamed VersionType1 to Version and tweaked it to add the application_version struct, renamed VersionType2 to SdkAddOnVersion.
* gc_dumper: use utilsGeneratePath() to truncate generated filenames to safe filesystem limits. Thanks to n0tw0rk for reporting the issue and testing the changes!
* nxdt_host.py: fixed a string formatting issue that made it impossible to unpack data from the SendFileProperties command block under certain circumstances.
* gamecard: modified GameCardKeySource to add a value field, added GameCardFlags_HasCa10Certificate flag.
* utils: utilsGeneratePath() no longer adds a dot on its own if it's not part of the provided extension string.
Other changes include:
* GameCardTab: moved const strings to gamecard.c for easier maintenance.
* Codebase: reworked tab classes to make them use the wrappers provided by RootView instead of passing task object pointers.
Other changes include:
* Codebase: update all references to FocusableLabel and FocusableTable constructors to match the changes in FocusableItem.
* FocusableTable: objects can now be highlighted, but the highlight background won't be drawn.
* http: set low speed limit and time values.
Other changes include:
* utils: utilsGenerateFormattedSizeString() now takes an input double instead of size_t.
* DownloadTask: calculated speed is now expressed in bytes per second, so now it's up to the caller to convert it to other units.
* DownloadTask: set download size and percentage if the download size isn't known and we're dealing with the final chunk.
* http: slightly improved CURL error info formatting.
* OptionsTab: fully implemented NSWDB XML update option.
* LayeredErrorFrame: both the error frame and the list are now protected instead of private, letting any expanded classes take more control over the them. SetErrorFrameMessage(), AddListView() and the class destructor have been removed because of this change.
* LayeredErrorFrame: removed views vector and simplified the list element focus check carried out before switching to the error frame.